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Three experienced Game Masters, Ivis Flanagan, James Beck, and Rick Sandidge, are here to help you up your game. They share their experiences running Pathfinder and Starfinder adventures, and answer questions from chat.
Streamed live on May 23rd, 2026.
It wouldn’t be PaizoCon without an advice seminar for freelancer writers and designers looking to get published.
Featuring Jeremy Croff, Tony Saunders, and Katrina Hennessy.
Paizo’s Jessica Catalan and Shay Snow share what’s coming down the pipeline for Pathfinder Society and Starfinder Society.
Note, this was streamed live on May 23rd. We have since learned that due to a restructuring at Paizo, Organized Play plans have changed and, sadly, Shay Snow has been laid off. This seminar reflects Paizo’s Organized Play plans as of May 2026.
We kick off PaizoCon Online 2026 with Welcome To PaizoCon Online 2026. It’d be weird if it was anything but our first seminar, really. Paizo’s Dustin Knight and Ivis Flanagan join Know Direction’s Ryan Costello to talk about what PaizoCon means to them as Pathfinder and Starfinder fans turned TTRPG professionals, and what to expect from the Pathfinder and Starfinder fan’s comfort con this year.
When two Inner Sea superpowers go to war, the ripples are felt throughout the region. A group of intrepid heroes…or should we say intrepid rebels…. join a league of righteous freedom fighters to unshackle their people from the binds of infernal tyranny. Nefarious forces from without—and within—will do anything to stop these Hellbreakers.
Our heroes flee from, and then return to a burning ship!
Cast:
Pathfinder Hellbreakers Adventure Path Actual Play Podcast
Alex and James share their thoughts on the latest Starfinder class, The Luminary, currently in playtest.
Recorded live on Twitch.
In episode 142 of Game Design Unboxed, we talk with freelance game designer Rosco Schock about his first published game, Diplomacy: The Golden Blade, released by Renegade Game Studios. The conversation focuses on the challenge of translating the “feel” of a classic, beloved strategy game into a streamlined and more approachable card game experience.
We also discuss the path from prototype to publication, finding the right publisher and timing for a licensed project, and balancing respect for a 60-year-old franchise while creating something new. Rosco explains how Diplomacy: The Golden Blade now serves as an on-ramp to the larger Diplomacy experience, why understanding a game’s unique selling points matters, and how patience and persistence pay off in game design. Plus, we learn what a game triathlon is.
Rosco Schock – Guest
Danielle Reynolds – Host
When two Inner Sea superpowers go to war, the ripples are felt throughout the region. A group of intrepid heroes…or should we say intrepid rebels…. join a league of righteous freedom fighters to unshackle their people from the binds of infernal tyranny. Nefarious forces from without—and within—will do anything to stop these Hellbreakers.
Our heroes become pirates to gain needed supplies for the resistance!
Cast:
Pathfinder Hellbreakers Adventure Path Actual Play Podcast
In episode 141 of Game Design Unboxed, we talk with librarian and game designer, Lewis Graye, whose game design journey began after relocating to Syracuse, becoming part of the local tabletop scene, and participating in a game design contest at a wedding.
They share the story of Lewis’ first published design, Inkwell, and its unexpected path to publication, which began as a playtest mechanic that DVC Games expanded into a full game whose theme was inspired by the animated movie, The Secret of Kells.
The discussion continues into the use of historical, open source inscriptions for content, the importance of balancing gameplay so it stays fun without becoming overly cutthroat, adapting designs to publisher constraints like box size and component changes, how player experience can shift depending on the group, designing escape rooms, the importance of getting a playable prototype to the table early, and how the salt in the Syracuse water yields some pretty great game designers.
Lewis Graye – Guest
When two Inner Sea superpowers go to war, the ripples are felt throughout the region. A group of intrepid heroes…or should we say intrepid rebels…. join a league of righteous freedom fighters to unshackle their people from the binds of infernal tyranny. Nefarious forces from without—and within—will do anything to stop these Hellbreakers.
Our heroes run smack dab into an ambush in a warehouse!
Cast:
Pathfinder Hellbreakers Adventure Path Actual Play Podcast
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