Kopec Explains Software

Kopec Explains Software

By David Kopec, Rebecca KopecScienceTechnologyEducation
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Kopec Explains Software episodes

  • #51 What is Lossless Audio?

    Lossless audio is coming to Apple Music and Spotify. But what is lossless audio? In this episode we explain the difference between lossy compression, like MP3 files, and the lossless formats that are coming to a streaming service near you. However, anytime we record signals from our analog world in a digital form we lose information. We talk about this dilemma and what lossless audio really means for your typical listener.

    Next week is our 1-year anniversary episode. Send us your questions about us, the show, or your ideas for future episodes on Twitter @KopecExplains and we may feature them in the episode.

    Show Notes
    • Episode 26: Napster
    • Follow us on Twitter @KopecExplains.

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      16 min
    • #50 What is DRM?

      Digital Rights Management (DRM) is a software or hardware mechanism that restricts what you can do with your digital media. It may limit a movie from playing without your authenticated credentials, or stop a Nintendo cartridge from working in a third-party console. While DRM was created to limit piracy, it also may limit what you can do with your purchases. In this episode we discuss DRM from legal, technological, and consumer perspectives.

      Show Notes
      • Episode 34: Video Game Distribution and GameStop
      • Episode 26: Napster
      • Episode 17: What is Encryption?
      • Follow us on Twitter @KopecExplains.

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        19 min
      • #49 Apple vs Facebook on App Tracking

        Starting with iOS 14.5, Apple forces developers who want to track users across multiple different apps to get permission on a per app basis. In this episode we talk about the origins of this policy, why it has irked Facebook, and how the conflict has so far played out between the two companies. We get into what it means to be tracked, how the different companies' business models affect their priorities with regards to privacy, and our own opinions on the conflict.

        Show Notes
        • Facebook DESTROYS Apple — The Truth via Rene Ritchie
        • User Privacy and Data Use via Apple Developer
        • Follow us on Twitter @KopecExplains.

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          19 min
        • #48 What's it Like Studying Computer Science in College?

          What is it like to study computer science (CS) at the undergraduate level? In this episode we dive into the qualities you need to succeed, the curriculum that most programs follow, and the likely outcomes of earning your degree. We also talk about how CS programs differ, the different subdisciplines that you can study, and how to pick a program.

          Show Notes
          • Episode 28: Learning to Code
          • Episode 33: What is the Difference Between Information Technology and Computer Science?
          • Follow us on Twitter @KopecExplains.

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            23 min
          • #47 The C++ Programming Language

            Bjarne Stroustrup originally built C++ in the early 1980s as a successor to C with support for object-oriented programming. Since then, C++ has evolved in a myriad of ways, adding both features and complexity. It's found its way into many use cases, including low-level system development, application development, and game development. However, its complexity due to ongoing additions to the language without removing older features has proven controversial. In this episode we discuss how C++ got started, where it's used, and some of the different opinions that software developers hold about the language.

            Show Notes
            • Episode 35: The C Programming Language
            • Episode 11: What is a Programming Language?
            • Follow us on Twitter @KopecExplains.

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              18 min
            • #46 What is The Internet of Things?

              It seems like every electric device that we buy today is connected to the Internet. This movement is known as the Internet of Things, or IoT for short. Some people think "Internet of Things" is a specific term, but the truth is that it's very amorphous. There's no exact parameters that make something an IoT device other than it being a thing that's connected to the Internet. Generally the term excludes traditional computers like your PC or your smartphone. If you bought it ten years ago and it was not connected to the Internet, and you buy it today and it is, then it's generally something that's considered an Internet of Things device. In this episode we discuss some of the costs and constraints associated with Internet of Things devices, and how hobbyists and companies can use low cost prototyping platforms like Arduino.

              Show Notes
              • Episode 19: What is Linux?
              • Arduino
              • Follow us on Twitter @KopecExplains.

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                18 min
              • #45 Two Software Disasters

                While software has reduced human error in many industries, when software errors are made they can have tragic consequences. The Boeing 737 MAX crashes, occurring shortly after the introduction of the plane, were due in part to a software error in a flight maneuvering system called MCAS.

                Some software developers in the 20th century chose to use 2 digits to represent each date, which led to the Y2K bug when the year hit 2000. They saved 1 byte per date, but systems that used 2 digits would roll dates from 1999 to 1900. Mitigating the problem cost hundreds of billions of dollars.

                We discuss whether these software disasters were software errors, human errors, or some combination of the two. We also discuss the follow-up to the Y2K issue, the upcoming 2038 bug.

                Show Notes
                • Boeing 737 MAX groundings via Wikipedia
                • Year 2000 problem via Wikipedia
                • Episode 32: What is Unix?
                • Follow us on Twitter @KopecExplains.

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                  26 min
                • #44 Google v. Oracle

                  Last week the Supreme Court of the United States made a decision in the case known as Google LLC v. Oracle America, Inc. The case centers on whether the use of certain Java technology in Android infringed on Oracle's copyright. In particular, it's concerned with whether Google's reimplementation of Java is legitimate in copying much of the Java standard library's APIs. The legal battle between these tech giants actually began in 2010. For 11 years, the battle has raged back in forth in lower courts over billions of dollars of potential damages. The case also has far-reaching implications for the software industry. Is it "fair use" to reimplement a copyrighted API? If it's not, many software products would be in violation.

                  Show Notes
                  • Google LLC v. Oracle America, Inc. Opinion via supremecourt.gov
                  • Follow us on Twitter @KopecExplains.

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                    10 min
                  • #43 The Lisp Programming Language

                    Lisp is the second oldest programming language still in wide use. Designed by John McCarthy in 1958, it introduced several new ideas to the field of programming languages, including but not limited to homoiconicity (code is data), the centrality of the list data structure, and automatic memory management. However, its parentheses heavy syntax and use of prefix notation have proved controversial amongst some programmers. For many decades it was the mainstay of AI research, and it even had entire hardware platforms designed around its efficient execution. Today, Lisp's legacy lives on through its influence on other languages and its modern dialects like Scheme and Clojure.

                    Show Notes
                    • Episode 11: What is a Programming Language
                    • Lisp via Wikipedia
                    • Scheme via Wikipedia
                    • Clojure via Wikipedia
                    • Structure and Interpretation of Computer Programs via Wikipedia
                    • Follow us on Twitter @KopecExplains.

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                      15 min
                    • #42 What was DOS?

                      Microsoft became the dominant player in personal computer operating systems through the release of MS-DOS for the IBM PC. Microsoft would go on to license DOS to the many manufacturers building PC clones, eventually reaching a market share upwards of 90% in the personal computer operating system space. MS-DOS was the dominant personal computer operating system of the 1980s and early 1990s. All early versions of Windows were built on top of it. Yet, today, young computer users are often not even aware it existed. What was MS-DOS? Where did it come from? What is its legacy? All of that and some good stories in this episode of Kopec Explains Software.

                      Show Notes
                      • Episode 16: The Personal Computer Revolution
                      • Episode 22: Why was the IBM PC a Big Deal?
                      • Episode 21: How have UIs Evolved?
                      • CP/M via Wikipedia
                      • MS-DOS via Wikipedia
                      • PCJS Emulator Running DOS in your Browser
                      • Follow us on Twitter @KopecExplains.

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                        18 min

                      About Kopec Explains Software

                      From the publisher's feed

                      Each week we make a software-related technical topic intelligible. We aim to help you develop an intuitive understanding of each subject, instead of emphasizing formal definitions. Join us as we learn…