The Wildspace of Krynnspace is not entirely empty. LLet’s examine the various inhabitants of Krynnspace from spacefaring Companies to Tinker Gnomes. Buy Krynnspace: https://www.drivethrurpg.com/product/17254/SJR7-Krynnspace-2e?affiliate_id=50797
https://youtu.be/7bjblUG1bcg
Transcript
Cold Open
There is much more happening in Krynnspace than you ever imagined…
Intro
Welcome to another DragonLance Saga episode. My name is Adam and today we are going to talk even more about Krynnspace. I would like to take a moment and thank the members of this channel, and invite you to consider becoming a member by visiting the link in the description below. You can even pick up Dragonlance gaming materials using my affiliate link. I am referencing the SJR7 Krynnspace Spelljammer accessory for this information. If I misspeak or leave anything out, please leave a comment below!
Discussion
Of all the denizens of Krynnspace, we are most familiar with those on the planet of Krynn. However, in wildspace there are many spacefaring companies that one may encounter if they ever take to the skies. I would like to highlight a number of these in this episode beginning with the Star Knights. Founded by Dante Lionmane, a retired Knight of Solamnia, the Star Knights regularly patrol the wildspace between Krynn and Reorx. They are known to come to the aid of damaged ships, even contracting out help from Reorx’s ports if their dragonfly spelljamming ship is insufficient to deal with a threat alone. Dante’s crew consists of six knights and one wizard named Amaan, who is the ship's captain. With plans to expand their ships through their passenger transport, the Star Knights are ever present, and influential in their territory.
Not all companies offer transport or aid, some focus on trade! The Crimson Caravan is a conglomerate of three dozen wealthy, spacefaring merchants who regularly travel throughout Krynnspace and even Greyspace and Realmspace. They travel world to world, offering their wares collected from all over wildspace, and at times even contract out to adventurers to assist them in collecting or discovering rare items desired. They operate off a very large galleon spelljammer which is captained by Ching Tao Ling, formerly of Chislev. It also houses twenty fighters and four wizards as protection, rotating them out as necessary to protect the ship and its merchants as they travel. There are also three dozen civilians who are the lifeblood of the ship's operations, taking care of its merchants and protectors.
The Hand of Reorx could be seen as the welcome wagon for new arrivals to Krynnspace. Captained by Forge Irongrip, and piloted by Walfrid Hyghseeker, they operate off of a tradesman spelljammer containing twenty gnomes and dwarves. Their primary goal is to preach the word of Reorx, patrolling beyond the Stellar isles. They will rush to meet with any newcomers, invite them on board their ships, sharing their food, drink and fellowship. They encourage all newcomers to visit the planet Reorx and to trade with the people thereof. If they feel welcomed and respected, they even escort newcomers, preventing any potential harm. They are not prejudiced, though they do avoid neogi and squid ships.
The Singing Sword is a company of elven and half-elven pirates. They primarily target ships entering Krynnspace, and prefer to focus on merchants. They are swift but merciful. They do their best not to damage the ship they are attacking or harm their crew. They are in this for the loot and if that can be done peacefully, all the better. They fly a custom hammership and number five dozen fighters, thieves and wizards,