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The party finally leaves February behind and heads into the flooded tunnels — and finds out fast why nobody recommends the trip. Not everyone comes out the way they went in.
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Before the party can head underground, there's shopping to finish, information to buy, and a few new acquaintances to make — some more trustworthy than others.
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Our delvers get out of the rain and into Martha’s for soup and a few pointers on where to go next. Everyone wants to head deeper. Ideally, somewhere they can come back from. But first, a shopping trip, some creative accounting, and a reminder to be very careful when Wendrick calls you his friend...
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Six strangers arrive with nothing but debts, dreams, and questionable impulse control, and spend their first hours in the City Beneath doing what delvers do best: shopping badly, trusting the wrong barmaid, and making an enemy before they've even left the surface streets.
Welcome to our Heart: The City Beneath actual-play campaign.
From the publisher's feed
We play TTRPGS. Nine good chums from around the world. Multiple systems. Multiple worlds. Dark humour, heavy roleplay, terrible decisions, and at least one accent nobody can maintain.