Learned from Gaming Podcast

Learned from Gaming Podcast

By Chase Strolenberg
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Learned from Gaming Podcast episodes

  • Episode 032 What We Learned from Brave Frontier and Diablo 3

    In which we get off to a weird and somewhat personal start then jump into gatcha games and fighting Diablo (again!).  We also get into LABO in classrooms, how Tetris can help you defuse/distress, the death of ROM sites (Thanks Nintendo) and I talk a wee bit about Stellaris (again!).

     

    Games discussed this Episode:

    LABO for Nintendo Switch

    Tetris for many different systems

    Brave Frontier for Mobile Devices      

    Diablo 3 for contemporary consoles

    Warcraft 3 for PC

    Starcraft 1 and 2 for PC

    Hexcells on PC

    SMITE on PC

    Battlerite on PC

    Super Mario Party for Nintendo Switch

    Castlevania: Requiem for PS4

    Stellaris for PC

    Starlink for contemporary consoles

     

    Items discussed in What we Learned this Month:

    Nintendo is working to get LABO into classrooms: https://labo.nintendo.com/classroom/

     

    Tetris can be good for you, and even help stalve off specific types of stress:

    NPR Story: https://www.npr.org/sections/health-shots/2018/11/05/662212524/cant-stop-worrying-try-tetris-to-ease-your-mind?utm_source=facebook.com&utm_medium=social&utm_campaign=npr&utm_term=nprnews&utm_content=202905&fbclid=IwAR1EF0V7Udq5VNw9DfJGwuWqAJLHOz49zJCf7sF_HBWupk9r3v2uSZgRSgs

    Oxford Story: http://www.ox.ac.uk/news/2017-03-28-tetris-used-prevent-post-traumatic-stress-symptoms?fbclid=IwAR0SU2fSKrJXzl71IPolZu78YzxRkucjbjMpFm9sOSd5JWKO_fwba4nsohA

    Nintendo wins lawsuit against major ROMs site, and the internet reacts: https://ca.ign.com/articles/2018/11/13/nintendo-rom-site-lawsuit-results-in-12-million-judgement

     

    Shoutouts:

    Thanks to Joe Gottli for doing our art!

    Thanks to Dmitry for doing our intro/outro music!

     

    1 hr 47 min
  • Episode 031 What We Learned from Diakatana and Infinity the Game (N3)

    Episode 031 What We Learned from Diakatana and Infinity the Game (N3)

     

    In which we discuss miniature war gaming getting Chase out of the house, Stu’s opinions of Daikatana and dive into Red Dead Redemption 2’s work cycle and the story of 100 hour work weeks.

     

    Games discussed this Episode:

    DOTA 2 for PC

    Star Citizen for PC

    Red Dead Revolver for PS2

    Red Dead Redemption for PS3 and Xbox 360

    Red Dead Redemption 2 for PS4 and Xbox 1

    Infinity the Game 3rd Edition for Table Top Play

    Warmachine and Hordes for Table Top Play

    Daikatana for PC, N64, and Gameboy

    Doom for everything

    Doom II for PC

    Quake for PC

    Quake II for PC

    Mario Party for Switch

    Into the Breach for Switch

    Destiny II for Contemporary consoles

     

    Items discussed in What we Learned this Month:

    Stu brings up Open AI’s DoTA2 Bot that can challenge most pro teams.  https://openai.com/five/

     Stu also brings up Star Citizen again, and drops some stats out of his head. https://robertsspaceindustries.com/

     Red Dead Redepmtion 2 RockStar working conditions articles:

    Jason Shreier: https://kotaku.com/we-were-working-100-hour-weeks-red-dead-redemption-2-h-1829758281

    Polygon: https://www.polygon.com/2018/10/27/18029154/red-dead-redemption-2-working-conditions-rockstar-games-overtime-labor

    The Guardian: https://www.theguardian.com/games/2018/oct/18/rockstar-games-working-conditions-red-dead-redemption-2-rob-nelson

    Shoutouts:

    Thanks to Joe Gottli for doing our art!

    Thanks to Dmitry for doing our intro/outro music!

    Ash Barker from Guerrilla Miniature Games!  Check out his YouTube and Patreon: https://www.youtube.com/channel/UCbO4Vs1vlAA9hz7Ad7IMgug

     

     

    1 hr 40 min
  • Episode 030 What We Learned From World of Warcraft

    In which we discuss happy forevers with one of our favourite Massive Multiplayer Online Role Playing Games, World of Warcraft.  On this “we both played it” episode we discuss what we liked and learned from the now Fourteen-Years-Old!!! game.

     

    Games discussed this Episode:

    XCom series for Contemporary consoles

    Metal Gear Solid series for many consoles

    Fortnite for Contemporary consoles

    Player Unknown Battlegrounds for Contemporary consoles

    Destiny 2 for Contemporary consoles

    World of Warcraft for PC

    Warcraft 3 for PC

    Guildwars for PC

    Tom Clancy’s Ghost Recon: Wildlands on PC

    Into the Breach on Nintendo Switch and PC

    Infinity the Game 3rd Edition for Table Top play

     

    Items discussed in What we Learned this Month:

     

    Stu talks about a YouTube video by Mark Brown: https://www.youtube.com/watch?v=Go0BQugwGgM

    Chase discusses the ease of access to software that alters SNES and NES classics, and how the communities around this software of done so much work.

     

    Shoutouts:

    Ash Barker from Guerrilla Miniature Games!  Check out his YouTube and Patreon: https://www.youtube.com/channel/UCbO4Vs1vlAA9hz7Ad7IMgug

    Thanks to Joe Gottli for doing our art!

    Thanks to Dmitry for doing our intro/outro music!

    1 hr 29 min
  • Episode 029 What We Learned From Super Mario World, Civilization and 3rd Party Plug-ins for WordPress

    In which we learn that 3rd party plug-ins can cripple your website, that great leaders in Civilization are immortal, we realize that some of the best expert content in many fields in 2018 isn’t in written format anymore and we discuss what we take away from Super Mario World.

     

    Games discussed this Episode:

    Civilization for MS Dos

    Civilization 2 for PC

    Super Mario World for Super Nintendo

    Super Mario Bros. for Nintendo

    Super Mario Bros. 2 for Nintendo

    Super Mario Maker for Nintendo Wii U or 3DS

    SMITE for PC

    Ghost Recon: Wildlands for PC

    Need to Know on PC

    Hollow Knight for contemporary consoles

    Mega Man X Legacy Collection 1 & 2 for contemporary consoles

    Into the Breach on PC and Switch

    Monster Hunter World for PS4

    Dragon’s Crown Pro for PS4

    No Man’s Sky for contemporary consoles

    Destiny 2 for contemporary consoles

     

    Items discussed in What we Learned this Month:

    Chase brings up Idle Weekend, and recommends folks listen to their Aug. 1/2018 podcast about using gaming to help with big life changes.  https://www.idlethumbs.net/idleweekend/episodes/transition-points

    Jacksonville shooting at video game tournament: https://www.cnn.com/2018/08/26/us/jacksonville-madden-shooting/index.html

    Chris Ferguson Op Ed from Daily News about video games fueling violence: https://www.nydailynews.com/opinion/ny-oped-video-games-violence-myth-20180827-story.html

     

    Shoutouts:

    Extra-Credits Design Club Video on Super Mario 1-1: https://www.youtube.com/watch?v=ZH2wGpEZVgEThanks to Joe Gottli for doing our art!

    Thanks to Dmitry for doing our intro/outro music!

    1 hr 22 min
  • Episode 028 What We Learned from a bunch of Gaming News, Bolt Action and Vindictus

    In which we got lost in Gaming News (in a good way) and then resurface to discuss a WWII table top war game and a dated eastern developer MMORPG.  We also get an email from Greg about Might and Magic 3 and his experiences with that game when he was younger.

     

    Games discussed this Episode:

    Little Samson for NES

    Bolt Action for table top play

    Vindictus for PC

    World of Tanks for PC

    Might and Magic 3 for PC/DOS

    Portal 1 and 2 for PC

    Cypher for PC

    Hexcells for PC

    Terraria for PC

    Starbound for PC

    Stellaris for PC

    Octopath Traveller for Switch

    Hollow Knight for everything

    Dragon’s Crown Pro for PS4

     

    Items discussed in What we Learned this Month:

    Nintendo decides to go after ROM sites: https://www.polygon.com/2018/8/15/17693556/emuparadise-roms-shut-down-threat-nintendo

    Chris Kohler’s Defense of ROMs and the problems of Copy Right Laws in 2018: https://kotaku.com/in-defense-of-roms-a-solution-to-dying-games-and-broke-1828340811

    How video games‘ positive impact research is being cooled because the findings aren’t what those paying for it want: https://motherboard.vice.com/en_us/article/8xb89b/two-researchers-challenged-a-scientific-study-about-violent-video-gamesand-took-a-hit-for-being-right

    Jason Shreier’s article on Filip Miucin and Plagiarism: https://kotaku.com/ign-pulls-ex-editors-posts-after-dozens-more-plagiarism-1828357792

    What we Learned from You Discussion:

    We get an email from Greg about Might and Magic 3.

     

    Shoutouts:

    Thanks to Greg for the email!

    Thanks to Fred Rojas at Gaming History 101: https://gaminghistory101.com/

    Thanks to Joe Gottli for doing our art!

    Thanks to Dmitry for doing our intro/outro music!

     

    2 hr 5 min
  • Episode 027 What We Learned From Morrowind and Final Fantasy VI

    In which Chase makes some questionable parenting dicissions with his cell phone.  We also dive into magical jumping boots, house rules for playing JRPGs, and a great email from Jam from Gaming History 101.  We also talk way too much about Stellaris.

    Games discussed this Episode:

    No Man’s Sky for contemporary consoles

    Monster Hunter World for contemporary consoles

    Doom for Dos/PC

    The Elder Scrolls III: Morrowind for PC and Xbox

    Final Fantasy VI for basically everything now

    Final Fantasy IV for basically everything now

    Hollow Knight for basically everything

    Octopath Traveller for Nintendo Switch

    Stellaris for PC

    Eneter the Gungeon for basically everything

    Binding of Isaac for basically everything

    Life is Strange for PC

    Hexcells Infinite for PC

    Tabletop Simulator for PC

    SMITE for PC

    Deep Rock Galactic for PC and Xbox One

    Items discussed in What we Learned this Month:

    Stu brings up the No Man’s Sky update that makes it more than it was and delivers on a number of those promises made way back in Early Access: https://www.gog.com/forum/general/no_mans_sky_next_update_now_live_08fb8

    Fortnite makes a whole lot of money, if you didn’t know: https://www.gamesindustry.biz/articles/2018-07-24-fortnite-daily-mobile-revenue-reaches-usd2m

    Article that does the work on explaining if violent games make people violent:

    https://www.psychologytoday.com/us/blog/evidence-based-living/201807/do-violent-video-games-make-kids-more-violent

    Extra Credits episode discusses the shame of not throwing money at studying how games positively impact mental health: https://www.youtube.com/watch?v=K3FYGsRvKsc

    What we Learned from You Discussion:

    Jam from Gaming Hisory 101 writes in to discuss his personal experience with using games to cope with medical conditions and pain.

    Shoutouts:

    Thanks Jam from Gaming History 101 for writing in and sharing your experiences with us.  Check out Jam’s work at https://gaminghistory101.com/

    Stu recommends the 8-bit Music Theory Channel on Youtube.  https://www.youtube.com/channel/UCeZLO2VgbZHeDcongKzzfOwThanks to Joe Gottli for doing our art!

    Thanks to Dmitry for doing our intro/outro music!

    1 hr 57 min
  • Episode 026 What We Learned From Syndicate, Death Rally and being Robots

    In which we see the world recognize Gaming Disorder, Stu plays a deadly racing game, Chase runs an evil coproration of cyborgs, and we all love robots even if they don’t really understand organics at all.

     

    Games discussed this Episode:

    DOTA2 for PC

    Syndicate (1993) for DOS/PC and a bunch of old consoles

    UFO for DOS/PC

    XCOM for DOS/PC

    Wasteland 2 for PC

    Death Rally for DOC/PC

    Monster Hunter World for contemporary systems

    Street Fighter 30th Anniversary Edition for contemporary systems

    Master of Eternity for mobile

    Habitica for mobile

    Stellaris for PC

    Salt and Sanctuary for PC

    Risk of Rain for PC

    Hexcells for PC

    SMITE for PC

    Tabletop Simulator for PC

    Space Quest Series for DOS/PC

     

    Items discussed in What we Learned this Month:

     

    World Health Organization recognizes “Gaming Disorder” as a condition even before APA finishes pilot diagnosis for new edition of Diagnostic Manual, and the news hits mainstream: https://www.cnn.com/2018/06/18/health/video-game-disorder-who/index.html

    Stu brings up the story of a person who spent years attempting to achieve the rank of “master” for Starcraft 2 and many year journey it took to get there, most of which is documented on Reddit.  https://www.reddit.com/r/starcraft/comments/8qdg65/f_yeah_7_years_of_blood_sweat_and_tears/Two gamers plead not guilty in Swatting Death: https://www.washingtonpost.com/news/morning-mix/wp/2018/06/14/two-rival-gamers-allegedly-involved-in-kansas-swatting-death-plead-not-guilty-in-federal-court/?noredirect=on&utm_term=.83256fc520faOpen AI creates Neural Networks that can compete against DOTA2 players: https://blog.openai.com/openai-five/

     

    What we Learned from You Discussion:

    Nothing this time, email us folks!

     

    Shoutouts:

    Rest in peace Syd Bolton: https://kitchener.ctvnews.ca/syd-bolton-computer-and-video-game-collector-dies-at-age-46-1.3970732

    Stellaris Youtuber War Season 2: https://www.youtube.com/watch?v=fcIHRlguHYg&list=PLcq9DHjo3g0YKIoxkIjJs4VJaIuwoGwRw

    Thanks to Joe Gottli for doing our art!

    Thanks to Dmitry for doing our intro/outro music!

     

     

    1 hr 33 min
  • Episode 025 What We Learned From Magic: The Gathering

    In which Fred Rojas stops by to help us discuss the way Magic: The Gathering (the collectable card game) impacted us growing up.  We also talk about the grime dark future of corporate social tracking.

     

    Games discussed this Episode:

    Magic: The Gathering for collection and table top play

    Fallout for PC (DOS)

    Fallout 3 for contempoary consoles

    Fallout New Vegas for contemporary consoles

    Fallout 4 for contemporary consoles

    Fallout 76 for contemporary consoles

    EVE Online for PC

    Evolve for contemporary consoles

    Starcraft 2 for PC

    Left 4 Dead for PC

    Left 4 Dead II for PC

    Star Citizen for PC

    Dungeon and Dragons for table top play

     

    Items discussed in What we Learned this Month:

    Fred asks our thoughts on Fallout 76 in response to speculation as to the nature of what the game might be: https://kotaku.com/sources-fallout-76-is-an-online-survival-rpg-1826425333

    Stu brings up star citizen legatus pack and how bananas it is: https://mmopulse.com/news/star-citizen-offers-the-legatus-pack-for-27000-usd-requires-having-spent-1000-just-to-viewEvolve shutting down: https://support.2k.com/hc/en-us/articles/360004104913Psychology of improving gamer behavior: https://platinumparagon.wordpress.com/2018/04/17/the-psychology-of-improving-online-gaming-behaviour/And also the riot gdc chat and dealing with: https://www.youtube.com/watch?v=PY6GYWhuS0I 

    What we Learned from You Discussion:


    We get a very nice email from Friend of the show Los.  You can check out his work on the Future Monkeys Podcast.  http://futuremonkeys.com/ (Currently on extended long term leave but maybe someday…)

     

    Shoutouts:

    Big thanks for Fred Rojas for being on the show! Check out all of his hard work at https://gaminghistory101.com/

    Check out Fred’s Keith Courage Video here: https://www.youtube.com/watch?v=U8d71oKLSMk

    Thanks to Joe Gottli for doing our art!

    Thanks to Dmitry for doing our intro/outro music!

     

    2 hr 20 min
  • Episode 024 What We Learned From Watching Others Play and Shouting into Headsets

    In which Chase misremembering watching other people playing Metal Gear Solid 3 and we also discuss a World War 3 game we have both played but on very different hardware.

    Detroit: Become Human for PS4

    Dreams for PS4

    Mount and Blade for PC

    Stunts for PC (DOS)

    Metal Gear Solid 3: Snake Eater for PS 2

    Shadow of the Collosus for PS 2, 3 and 4

    Tom Clancy’s End War for Xbox 360 and PC

    March of War for PC

    Heroes and Generals for PC

    Refunked for PC

    Safehouse for PC

    Northgard for PC

    They are Billions for PC

    Mario Odyssy for Nintendo Switch

    Stellaris for PC

    Monster Hunter World for PS4 and Xbox 1

    Salt and Sanctuary for most comtemporary plateforms

    Warframe for most contemporary plateforms

     

    Items discussed in What we Learned this Month:

    Educational Gaming use in Corporate America and some of it’s failings.  Chase tries to describe the struggle to use educational gaming in the Corporate world, and his first encounter with a game made to teach through his own day job.

    Playstation 4 is winding down and the internet has thoughts about it.  https://www.polygon.com/2018/5/22/17379880/ps4-life-cycle-ending-psn-psvr

    Also, Total Biscuit passes away: https://kotaku.com/game-critic-totalbiscuit-has-died-1826310517

     

    What we Learned from You Discussion:

    Nothing!  Send us some emails!

     

    Shoutouts:

    Thanks to Joe Gottli for doing our art!

    Thanks to Dmitry for doing our intro/outro music!

    Lets plays by Chirstopher Odd: https://www.youtube.com/user/ChristopherOdd

    1 hr 42 min
  • Episode 24 What We Learned From Watching Others Play and Shouting into Headsets

    In which Chase misremembering watching other people playing Metal Gear Solid 3 and we also discuss a World War 3 game we have both played but on very different hardware.


    Detroit: Become Human for PS4


    Dreams for PS4


    Mount and Blade for PC


    Stunts for PC (DOS)


    Metal Gear Solid 3: Snake Eater for PS 2


    Shadow of the Collosus for PS 2, 3 and 4


    Tom Clancy’s End War for Xbox 360 and PC


    March of War for PC


    Heroes and Generals for PC


    Refunked for PC


    Safehouse for PC


    Northgard for PC


    They are Billions for PC


    Mario Odyssy for Nintendo Switch


    Stellaris for PC


    Monster Hunter World for PS4 and Xbox 1


    Salt and Sanctuary for most comtemporary plateforms


    Warframe for most contemporary plateforms


     


    Items discussed in What we Learned this Month:


    Educational Gaming use in Corporate America and some of it’s failings.  Chase tries to describe the struggle to use educational gaming in the Corporate world, and his first encounter with a game made to teach through his own day job.


    Playstation 4 is winding down and the internet has thoughts about it.  https://www.polygon.com/2018/5/22/17379880/ps4-life-cycle-ending-psn-psvr


    Also, Total Biscuit passes away: https://kotaku.com/game-critic-totalbiscuit-has-died-1826310517


     


    What we Learned from You Discussion:


    Nothing!  Send us some emails!


     


    Shoutouts:


    Thanks to Joe Gottli for doing our art!


    Thanks to Dmitry for doing our intro/outro music!


    Lets plays by Chirstopher Odd: https://www.youtube.com/user/ChristopherOdd

    1 hr 42 min

About Learned from Gaming Podcast

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A podcast about games, having fun and learning from it.