
Sign up to save your podcasts
Or


In this episode, we are going to be taking a look at a great game design technique which helps players feel strongly toward mechanics and that is called 'Juice'. Breaking down, why it is important and how it can be used to help improve your mechanics.
Please Support: www.patreon.com/leveldesignlobby
-----
Contact me
-----
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: [email protected]
-----
Platforms
-----
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
Not long till Xmas now my friends, so here is the gift of knowledge. We take a look at some amazing designers and what amazing resources are out there for us to learn from. Please support: www.patreon.com/leveldesignlobby ----- Reading Materials ----- Game Access: gameaccessibilityguidelines.com/basic/
Heart Breaking Boss Battles: www.youtube.com/watch?v=0xYISD9xQ1Y
Designing Characters as UI: gamasutra.com/view/news/330301/D…and_Battletech.php
Tutorials: www.youtube.com/watch?v=hFdEEzgc7pg
Four Design Lessons: gamasutra.com/blogs/KeithBurgun/…veryone_but_me.php ----- Contact Me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] -----
Not long till Xmas now my friends, so here is the gift of knowledge. We take a look at some amazing designers and what amazing resources are out there for us to learn from.
Please support:
www.patreon.com/leveldesignlobby
-----
Reading Materials
-----
Game Access: gameaccessibilityguidelines.com/basic/
Heart Breaking Boss Battles: www.youtube.com/watch?v=0xYISD9xQ1Y
Designing Characters as UI: gamasutra.com/view/news/330301/D…and_Battletech.php
Tutorials: www.youtube.com/watch?v=hFdEEzgc7pg
Four Design Lessons: gamasutra.com/blogs/KeithBurgun/…veryone_but_me.php
-----
Contact Me
-----
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: [email protected]
-----
Great time being able to sit down and answer your question you amazing Guru's. Hopefully, I answer some of your questions on this episode. Please Support: www.patreon.com/leveldesignlobby ----- Contact Info ---- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected]
Twitter:twitter.com/AlexMPartridge ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
Great time being able to sit down and answer your question you amazing Guru's. Hopefully, I answer some of your questions on this episode.
Please Support:
www.patreon.com/leveldesignlobby
-----
Contact Info
----
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: [email protected]
Twitter:twitter.com/AlexMPartridge
-----
Platforms
-----
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
This has been one of my personal favorite episodes to record so I hope you love it as much as I did creating it. I break down how to make a core mechanic important to your game design. Looking into ways to make it memorable to the players. As I take a deep dive into two fantastic mechanics we can all learn from.
Please Support: https://www.patreon.com/leveldesignlobby ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
This has been one of my personal favorite episodes to record so I hope you love it as much as I did creating it. I break down how to make a core mechanic important to your game design. Looking into ways to make it memorable to the players. As I take a deep dive into two fantastic mechanics we can all learn from.
Please Support:
https://www.patreon.com/leveldesignlobby
-----
Contact me
-----
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: [email protected]
-----
Platforms
-----
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
Welcome to the 30th episode as I take a deep dive into the level design of the great Captin Toad's Adventure, breaking down how they encourage exploration with their level design.
Please Support: www.patreon.com/leveldesignlobby ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
Welcome to the 30th episode as I take a deep dive into the level design of the great Captin Toad's Adventure, breaking down how they encourage exploration with their level design.
Please Support:
www.patreon.com/leveldesignlobby
-----
Contact me
-----
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: [email protected]
-----
Platforms
-----
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
A truly phenomenal episode, one that I really enjoyed recording as I had the opportunity to sit down and talk with the incredibly smart and delightful Chris Totten. We talk about his road into games, his book and a new project he has now just released on Kickstarter.
Please Support: www.patreon.com/leveldesignlobby ----- La Mancha - Kickstarter (Please support) ----- kck.st/2Dlf4Ep ----- Chris Contact ----- Twitter: twitter.com/Totter87 PfBS Twitter: twitter.com/PFBStudios PfBStudos: www.pfbstudios.com/ ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
From the publisher's feed

78,398 Listeners

227,497 Listeners

15,574 Listeners

610 Listeners