Level Design Lobby

Level Design Lobby

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Level Design Lobby episodes

  • Level Design Lobby - Ep 17: Ersatz

    Episode 17 is a great one as I sit down with indie game designer Paris Stalker to discuss the design of his latest game 'Ersatz'. We break down what made him chose certain design decisions and his passion for going indie.

    Please support and Subscribe ----- Ersatz - 40% 0ff ----- https://allin-indie.itch.io/leveldesignlobby ---- Paris ----- Twitter: twitter.com/ALLiN_indie Facebook: www.facebook.com/allinindie/?ref=br_rs Email: [email protected] ----- Sponsor ----- Gamerborn: gamerborn.co.uk/?affiliate=fc2213…c554571fbd180e1c8 Coupon Code: LevelDesignLobby ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW

    51 min
  • Level Design Lobby - Ep 17: Ersatz

    Episode 17 is a great one as I sit down with indie game designer Paris Stalker to discuss the design of his latest game 'Ersatz'. We break down what made him chose certain design decisions and his passion for going indie.

    Please support and Subscribe
    -----
    Ersatz - 40% 0ff
    -----
    https://allin-indie.itch.io/leveldesignlobby
    ----
    Paris
    -----
    Twitter: twitter.com/ALLiN_indie
    Facebook: www.facebook.com/allinindie/?ref=br_rs
    Email: [email protected]
    -----
    Sponsor
    -----
    Gamerborn: gamerborn.co.uk/?affiliate=fc2213…c554571fbd180e1c8
    Coupon Code: LevelDesignLobby
    -----
    Contact me
    -----
    Twitter: twitter.com/MaxPears 
    Website: www.maxpears.com/
    Email: [email protected]
    -----
    Platforms
    -----
    iTunes: goo.gl/RDWSmX 
    YouTube: goo.gl/2pdpjg 
    SoundCloud: goo.gl/9pb4DW

    51 min
  • Level Design Lobby - Ep 16: Splatoon Movement

    An exciting episode as I break down the design of splatoon and how they're designers encourage players movement through the mechanics and level layout.

    Please support and subscribe

    ----- Articles ----- Doom: https://www.gamasutra.com/view/news/295254/Make_me_think_make_me_move_New_Dooms_deceptively_simple_design.php

    Splatoon Article: https://www.gamasutra.com/blogs/MaxPears/20180109/312619/Splatoon_2_How_it_Encourages_Movement.php

    ----- Sponsor ----- Gamerborn: gamerborn.co.uk/?affiliate=fc2213…c554571fbd180e1c8 Coupon Code: LevelDesignLobby ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW

    29 min
  • Level Design Lobby - Ep 16: Splatoon Movement

    An exciting episode as I break down the design of splatoon and how they're designers encourage players movement through the mechanics and level layout.

    Please support and subscribe

    -----
    Articles
    -----
    Doom:
    https://www.gamasutra.com/view/news/295254/Make_me_think_make_me_move_New_Dooms_deceptively_simple_design.php

    Splatoon Article:
    https://www.gamasutra.com/blogs/MaxPears/20180109/312619/Splatoon_2_How_it_Encourages_Movement.php

    -----
    Sponsor
    -----
    Gamerborn: gamerborn.co.uk/?affiliate=fc2213…c554571fbd180e1c8
    Coupon Code: LevelDesignLobby
    -----
    Contact me
    -----
    Twitter: twitter.com/MaxPears 
    Website: www.maxpears.com/
    Email: [email protected]
    -----
    Platforms
    -----
    iTunes: goo.gl/RDWSmX 
    YouTube: goo.gl/2pdpjg 
    SoundCloud: goo.gl/9pb4DW

    29 min
  • Bonus Episode: Essential Reading 7

    It is the beginning of the month, which only means more reading materials for all you amazing game design gurus. I have some more suggestions for all of you so please sit back and enjoy.

    Please subscribe + support ----- Links ----- Drive to work: magic.wizards.com/en/articles/media/podcasts

    Worlds Most Extraordinary Homes: www.netflix.com/pl-en/title/80213025

    Introducing Mechanics: www.gamasutra.com/blogs/MaxPears/2…ng_Mechanics.php

    Desing Coziness: www.gamasutra.com/blogs/TanyaXShor…for_Coziness.php

    GDC: The Freedom Fallacy: www.youtube.com/watch?v=3vct13OhIio&t=2865s ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW

    18 min
  • Bonus Episode: Essential Reading 7

    It is the beginning of the month, which only means more reading materials for all you amazing game design gurus. I have some more suggestions for all of you so please sit back and enjoy.

    Please subscribe + support
    -----
    Links
    -----
    Drive to work: magic.wizards.com/en/articles/media/podcasts

    Worlds Most Extraordinary Homes: www.netflix.com/pl-en/title/80213025

    Introducing Mechanics: www.gamasutra.com/blogs/MaxPears/2…ng_Mechanics.php

    Desing Coziness: www.gamasutra.com/blogs/TanyaXShor…for_Coziness.php

    GDC: The Freedom Fallacy: www.youtube.com/watch?v=3vct13OhIio&t=2865s
    -----
    Contact me
    -----
    Twitter: twitter.com/MaxPears 
    Website: www.maxpears.com/
    Email: [email protected]
    -----
    Platforms
    -----
    iTunes: goo.gl/RDWSmX 
    YouTube: goo.gl/2pdpjg 
    SoundCloud: goo.gl/9pb4DW

    18 min
  • Level Design Lobby - Ep 15: Procedural Level Design

    A very special episode as I have brought an amazing guest into the studio for you all. It is Lead Level Design Stuart Scott, Stuart is a lead LD at Ubisoft. We discuss the differences between traditional handcrafted levels and procedural, discussing the pros + cons between each method.

    If you enjoy please subscribe. ----- Stuart's Details ----- Twitter: https://twitter.com/creative_xp Portfolio: http://www.creativexp.co.uk/ ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ ---- platforms ----- Sponsor ----- Gamerborn: gamerborn.co.uk/?affiliate=fc2213…c554571fbd180e1c8 Coupon Code: LevelDesignLobby ---- Platforms ---- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW

    48 min
  • Level Design Lobby - Ep 15: Procedural Level Design

    A very special episode as I have brought an amazing guest into the studio for you all. It is Lead Level Design Stuart Scott, Stuart is a lead LD at Ubisoft. We discuss the differences between traditional handcrafted levels and procedural, discussing the pros + cons between each method.

    If you enjoy please subscribe.
    -----
    Stuart's Details
    -----
    Twitter: https://twitter.com/creative_xp
    Portfolio: http://www.creativexp.co.uk/
    -----
    Contact me
    -----
    Twitter: twitter.com/MaxPears
    Website: www.maxpears.com/
    ----
    platforms
    -----
    Sponsor
    -----
    Gamerborn: gamerborn.co.uk/?affiliate=fc2213…c554571fbd180e1c8
    Coupon Code: LevelDesignLobby
    ----
    Platforms
    ----
    iTunes: goo.gl/RDWSmX
    YouTube: goo.gl/2pdpjg
    SoundCloud: goo.gl/9pb4DW

    48 min
  • Level Design Lobby - Ep14: Zelda's Level Design Leading the Player

    Welcome back to the second part of my breakdown of Legend of Zelda - Breath of the Wild. This episode I talk about how the designers at Nintendo, created their open world and how they used certain design techniques to encourage exploration for players.

    Please subscribe. ----- Presentation ----- http://www.4gamer.net/games/341/G034168/20170901120/ ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW

    35 min
  • Level Design Lobby - Ep14: Zelda's Level Design Leading the Player

    Welcome back to the second part of my breakdown of Legend of Zelda - Breath of the Wild. This episode I talk about how the designers at Nintendo, created their open world and how they used certain design techniques to encourage exploration for players.

    Please subscribe.
    -----
    Presentation
    -----
    http://www.4gamer.net/games/341/G034168/20170901120/
    -----
    Contact me
    -----
    Twitter: twitter.com/MaxPears
    Website: www.maxpears.com/
    Email: [email protected]
    -----
    Platforms
    -----
    iTunes: goo.gl/RDWSmX
    YouTube: goo.gl/2pdpjg
    SoundCloud: goo.gl/9pb4DW

    35 min

About Level Design Lobby

From the publisher's feed

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.

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