
Sign up to save your podcasts
Or


How do you condense more around forty years of interactive history into one book? Games journalist Jordan Minor (PC Mag, The Escapist) has taken on this task, with a new beautifully illustrated book "Video Game of the Year" which charts the biggest moments in games.
Jordan shares his history as a games writer, the limit of a single game per year and why certain games were chosen over others. It's also an interesting insight into the politics of games over the last four decades.
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang, Adam Christou and Omi Koulas. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Audio Technica Australia for their support of SIFTER.
Subscribe to Drop Rate our new review podcast for free.
--
STORY OF SEASONS: A WONDERFUL LIFE revisits the 2003 farming simulator GameCube classic. In the years since its original release, farming games have risen in popularity: Stardew Valley, Wylde Flowers, and Disney Dreamlight Valley, just to name a few.
Ruby Innes (Back Pocket) and Courtney Borrett (Power Up, Kotaku Australia) join us this episode to explain why this modern take on the classic game is one of the best in the series to revisit.
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang, Adam Christou , Omi Koulas and Chris Button. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Audio Technica Australia for their support of SIFTER.
It might not look like it, but PLANET OF LANA is actually Wishfully's very first game after a long career in TV and animation. Lead game designer Adam Stjรคrnljus and script writer Klas Eriksson who both co-directed the game have been working together creatively since they were thirteen years old and have always wanted to make a game.
We dive into the process of telling a story in an invented language, how composer Takeshi Furukawa (THE LAST GUARDIAN, STAR WARS CLONE WARS) fell in love with the game at first concept art and how it feels to be at the finish line after five years of development.
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by KYLE Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.
Support the show: https://sifter.store
You might be thinking looking at the name of this episode, hang on, haven't you been making a games podcast for nearly a decade now? Well that's the title of a new book from games researcher Brendan Keogh, who has been speaking to developers all around the world about their practice and it turns out we should be thinking about games in a totally different way.
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by KYLE Pauletto, Fiona Bartholomaeus, Daniel Ang& Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.
Support the show: https://sifter.store
Creative Director Ben Ward describes the world of DROS as kimo-kawaii or creepy cute taking direct inspiration from ย 1980s dark fantasy films, this platformer has you switching characters on the fly to complete each level. Producer Tim Molony and Ben join Gianni for a preview of the game ahead of the launch onto Kickstarter .
Learn more about how this small team went from creating VRย titles to DROS, their design inspirations and what they are looking forward to adding into the game.
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by FIONA Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.
Support the show: https://sifter.store
There is something not quite right below the waves and in DREDGE you're pulling it all back up to the surface. This lovecraftian fishing game is simple and addictive, with plenty of creeping terror bubbling below the surface.
Programmer, designer and narrative lead Joel Mason , 3D Artist Mikey Bastiaens and 2D Artist Alex Ridge from New Zealand's Black Salt Games join us to share how they designed the different systems within the game that will see you lose yourself to the sea.
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by FIONA Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.
Support the show: https://sifter.store
Everyone has a horror story to tell when it comes to renting, there are some downright scary experiences out there, and Sydney's Fuzzy Ghost are trying to collect the best of the worst for their next game JANET DEMORNAY IS A SLUMLORD (AND A WITCH), or JDM for short.ย
Award winning Australian developers Scott Ford and Pete Foley join us to share the found family of renting, why CONTROLย and THEย THING are strong influences and the paternalistic feeling of jumping to a landlord's demands.ย
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.
Support the show: https://sifter.store
Lightmap is SIFTER's interview podcast, it's won an Australian Podcast Award and features frank and honest conversations with video game creators. We talk to developers, musicians, artists and more about why they create for interactive media. There are more than 200 stories to experience in our back catalogue so why not learn a bit more about the creative process.
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.
Support the show: https://sifter.store
The digital boardgame ARMELLO was how Melbourne's League of Geeks made their name but seven years since that ground breaking indie game was released the studio this year will be sharing not one but two new games.
Kelsey Gamble is the Publishing Producer and has a hand in both the scifi anime colony sim JUMPLIGHT ODYSSEY and the hellish political game SOLIUM INFERNUM.
Listen to find out how the team is able to produce both games, how the games are progressing and what you can look forward to when you get your hands on these titles.
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.
Support the show: https://sifter.store
STRAY GODS: THE ROLEPLAYING MUSICAL combines narrative adventure games with realtime dynamic songs that change as you make choices.ย
Liam Esler, Managing Director of Melbourne's Summerfall Studios shares how musicians Montaigne and Tripod helped create the soundtrack to this game inspired by the musical episode of Buffy. Written by David Gaider (DRAGON AGE) and composed by Austin Wintory, it's an all star team.
Catch up with our very first interview with the Summerfall team back in 2019 as they first shared their game at PAX Australia
You can support SIFTER's independent gaming journalism by
โ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
๐ Wearing our merch https://sifter.store/
๐ฌ Talking to us on the SIFTER Discord https://www.sifter.com.au/discord
SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.
Support the show: https://sifter.store
From the publisher's feed
Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most excitingโฆ

0 Listeners

0 Listeners