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Jonathan and Nick discuss Genshin Impact, a beautiful, open-world, gacha game with unique style, interesting environments, and an aggressive release schedule, created by miHoYo. There's a bit of grind, and some loot-box mechanics to be wary of, but you can still get everything through play alone. I'm still playing after several months, and love the characters. Nick less so, but no one's perfect. :P
Jonathan recounts the wonderful experience of Ghosts 'N Goblins Resurrection, an update to a classic platformer, with all the latest quality of (un)life improvements and art updates, while completely staying faithful to the style and difficulty of the original, should you so choose. If you love platformers, you owe it to yourself to get it.
Nick recounts his experiences with Control, mind-bending action brought to you by Remedy Games. A bizarre experience of reality-warping dystopia.
Jonathan recounts Castlevania: Lords of shadow, a linear experience with a few too many QTEs, but a wonderful dive into the mythos. They bring a new dark story brimming with classic Castlevania atmosphere.
Nick and Trevor regale Jonathan with the rich setting, action, and strange history of Dishonored, a first-person immersive assassin sim. They discuss the franchise and its spiritual genealogy and surrounding hamlets, fascinating and rich.
Jonathan examines Bloodstained: Ritual of the Night, a loyal spiritual successor to Castlevania: Symphony of the night, and the DS Castlevania games. If you need another hit of Castlevania, this is the game for you, even if it's not official.
Jonathan and Nick speak with the creators of The Wind and Wilting Blossom, by PickleFeet games: Tyler Monroe and Thomas Spradling. Think Heroes of Might and Magic meets GloomHaven. You can see the artistic vision and feel the love they put into this one.
@picklefeetgames
discord:
steam:
http://picklefeetgames.com
Jonathan discusses The Pedestrian, a fun little platformer puzzle game, light and bite-size, reminiscent of Framed, and available now on Steam.
Nick regales Jonathan on the truly weird world of the Yakuza franchise, a bizarre labor of love that has consumed countless hours of playtime, as much weird fascination as fun.
Jonathan recounts the Mega Man X 3 experience. A good game, in a great franchise, with a side order of design rant.
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