In this episode of the Live Open Daily Podcast, we follow Mixed Realms, the developers of Hellsweeper VR, and their journey through updating the visuals for that game and how they had to break the game and rebuild it.
In this episode, I reference a couple of articles and a video I previously did on the channel. These are all linked here.
My Video on Hellsweeper's Release
https://www.youtube.com/watch?v=POXqKa_gWyk
Inverse article
https://www.inverse.com/gaming/ps-vr-2-developers-issues-unity-resolution
Mixed Realms' Dev Blog
https://www.mixedrealms.com/post/hellsweeper-vr-implementing-dynamic-foveated-rendering-for-psvr2-and-cross-platform-optimization