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Andy and Anthony talk with Brett about his Obscura Cube. Prompted with the phrase “Déjà vu” Brett explored some wild, logistically impossible ideas before settling on a cube filled to the brim with subtle repetitions. The feeling of things having happened before manifests in my ways from multiple copies of Accumulated Knowledge, Memory Lapses that create repeated moments, and repetitive single card engines.
Discussed in this episode:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
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Andy and Anthony recap their experience at Capitol Cube Championship in Washington D.C. They talk about the five different cube drafts they did between them and their overall experience at the event.
Discussed in this episode:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
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Andy and Anthony talk with Ollie about their Obscura Cube with the prompt “Dangerous.” Ollie’s interpretation of the prompt led them to build a desert cube where all lands cost life to generate colored mana. Limiting each player to 20 colored pips of mana over the course of a game reshapes the way player’s engage with their life total as a resource and creates a truly dangerous feeling sensation.
Discussed in this episode:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
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Andy, Anthony, and Parker talk about how to draft cubes better by framing their thinking in terms of the scarcest resource in any give context. Flipping the perspective, they talk about how to leverage a diversity of themes as a cube designer.
Discussed in this episode:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
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Gabe joins Andy and Anthony talk about his Obscura cube, starting with the prompt “collapse”. Gabe chose to build on the theme in both aesthetic and mechanical ways. Pulling heavily from zendikar sets he set a tone of a world after the collapse of civilization. Mechanically he hoped to create gameplay that put players in committed positions that could easily crumble. In the first half, before the event, they talk about the design process and fears and expectations. In the second they reflect on how the cube played out.
Discussed in this episode:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
View all cards mentioned in this episode
Andy and Anthony are joined by Cube icon Ryan Overturf to talk about drafting and designing weird cubes. They talk about his experience at CubeConbroadening his experience into novel designs. They go more in depth into Ryan’s cube Stadium Stampede where all players start with a copy of Strixhaven Stadium in play.
Discussed in this episode:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
View all cards mentioned in this episode
Andy and Anthony talk with Dan, best known for creating the Devoid Cube, about his cube for Cube for a Cause: Obscura. Starting with the prompt “cavalier” Dan dove into the world of knights and found himself with a cube pulling heavily from the plane of Eldraine.
Discussed in this episode:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
View all cards mentioned in this episode
Andy and Anthony talk about expensive cards in Cube — how high mana value cards fit into their cube designs. They talk about specific expensive cards they love, break down some specific roles they see the cards playing, and how variety makes cubes more fun.
Discussed in this episode:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
View all cards mentioned in this episode
In the first installment of Obscura cube design discussions, Andy and Anthony are joined by Ollie to talk about Anthony’s cube designed around the prompt “anti-war”. Moving past the literal interpretation of a cube without war, Anthony chose to make his cube all about presenting the profound horrors of war. The cube features cards that aesthetically or mechanically express brutality, hopelessness, greed, and resource extraction.
In the first half, recorded before the event, they talk about their hopes and expectations for the cube. In the second, post-event half they reflect on how well the design met its goals.
Discussed in this episode:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
View all cards mentioned in this episode
Andy and Anthony talk about recent trends in Cube design. After looking through the revealed Cube lists for the recent Cube for a Cause: Obscura our hosts noticed a few design features popping up again and again. They talk about them in the broader, evolving context of the Cube design community discussing if they reflect bigger trends. In particular, reflect on “art cards” — cards included for purely aesthetic reasons, desert cubes, cubes with no or minimal deckbuilding, and a casual approach to singleton breaks.
Discussed in this episode:
Obscura Cube Lists:
If you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
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