
Sign up to save your podcasts
Or


Gil sits down for a one-on-one with game designer, teacher, and lecturer Marc LeBlanc to discuss some of his game design ideas, especially his 8 Kinds of Fun and the Mechanics/Dynamics/Aesthetics (MDA) framework.
NOTE: Towards the end of the episode, Gil's mic cable started to get unhappy. Apologies for the static!
SHOW NOTES
0m50s: Looking Glass Studios, Ultima Underworld II, Thief, System Shock, Defense of the Oasis, Heroes Welcome
4m30s: Marc's 8 types of fun: Sensation, Fantasy, Narrative, Challenge, Fellowship, Discovery, Expression, and Submission.
9m31s: Wildermyth
11m28s: Nicole Lazzaro's 4 Keys to Fun, Self-Determination Theory, Quantric Foundry's Gamer Motivation Model, Jason VendenBerghe's Engines of Play
12m46s: Tim Fowers was on Ludology 165 - Fowerian Slip. Gil also mentions philosipher Roger Caillois and his book Man, Play, and Games.
23m52s: Reiner Knizia's classic auction game Ra.
31m34s: Spy Party
33m39s: Geoff discussed the Incan Gold experiment in GameTek 213.5.
36m46s: Gil's talk at Tabletop Network has been lost to tech gremlins. Fortunately, he gave the same talk online during the pandemic.
38m01s: Any mention of Caylus would make Ludology co-founder Ryan Sturm happy.
39m34s: Sharang Biswas was on Ludology 230 - Design Re-Verb. Geoff discussed his most recent game, Super Skill Pinball, on Ludology 268 - Pinball Wizard.
47m21s: 7 Wonders
51m08s: Slay the Spire
54m38s: Alan Moon's Oasis vs. Reiner Knizia's Through the Desert
56m05s: Return to Dark Tower, the Through the Ages digital adaptation, Pokemon Unite, Titan, Zach Gage's really bad chess.
1h00m02s: The Lynx web browser.
By Erica Hayes-Bouyouris, Sen-Foong Lim4.8
343343 ratings
Gil sits down for a one-on-one with game designer, teacher, and lecturer Marc LeBlanc to discuss some of his game design ideas, especially his 8 Kinds of Fun and the Mechanics/Dynamics/Aesthetics (MDA) framework.
NOTE: Towards the end of the episode, Gil's mic cable started to get unhappy. Apologies for the static!
SHOW NOTES
0m50s: Looking Glass Studios, Ultima Underworld II, Thief, System Shock, Defense of the Oasis, Heroes Welcome
4m30s: Marc's 8 types of fun: Sensation, Fantasy, Narrative, Challenge, Fellowship, Discovery, Expression, and Submission.
9m31s: Wildermyth
11m28s: Nicole Lazzaro's 4 Keys to Fun, Self-Determination Theory, Quantric Foundry's Gamer Motivation Model, Jason VendenBerghe's Engines of Play
12m46s: Tim Fowers was on Ludology 165 - Fowerian Slip. Gil also mentions philosipher Roger Caillois and his book Man, Play, and Games.
23m52s: Reiner Knizia's classic auction game Ra.
31m34s: Spy Party
33m39s: Geoff discussed the Incan Gold experiment in GameTek 213.5.
36m46s: Gil's talk at Tabletop Network has been lost to tech gremlins. Fortunately, he gave the same talk online during the pandemic.
38m01s: Any mention of Caylus would make Ludology co-founder Ryan Sturm happy.
39m34s: Sharang Biswas was on Ludology 230 - Design Re-Verb. Geoff discussed his most recent game, Super Skill Pinball, on Ludology 268 - Pinball Wizard.
47m21s: 7 Wonders
51m08s: Slay the Spire
54m38s: Alan Moon's Oasis vs. Reiner Knizia's Through the Desert
56m05s: Return to Dark Tower, the Through the Ages digital adaptation, Pokemon Unite, Titan, Zach Gage's really bad chess.
1h00m02s: The Lynx web browser.

146 Listeners

35,587 Listeners

1,143 Listeners

26,354 Listeners

791 Listeners

129 Listeners

200 Listeners

1,609 Listeners

295 Listeners

412 Listeners

4,154 Listeners

187 Listeners

19 Listeners

128 Listeners

838 Listeners