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The crew enters the domain of Frankinstein, what will they find?
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Where have they found themselves now?
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Continuing on, what will the party find in the city of Dinsey?
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Will they find Perdy, or will this be a disaster!
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The crew continue on the trecherous path to save their friend!
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The DBDnD players wander into an odd situation, and things get real!
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We finish off this part of the adventure through Faevelle, featuring The Wanderers!
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The mystery unveils...
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In the strange world of the fae, a mystery develops...
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We continue our talks about Campaign 2!
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Magic, Myths, & Mayhem is an tabletop RPG podcast where a bunch of old friends give you immersive storytelling, collaborative worldbuilding, fantasy adventure, and character-driven campaigns.
Follow a party of adventurers through the world of Zjell, Taris, and more, with deep roleplay, emotional friendships, bad puns, and the consequences of asking, “What’s the worst that could happen?”
New episodes feature roleplay-heavy gameplay, improvised chaos, and the ongoing realisation that the dice are not on their side.