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Finding someone can be hard if they someone doesn't want them found
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It's the end for some, but the beginning for others
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A decision has to be made that could shape the party forever
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Danger incoming
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Finally making it to Flint's home town, what will become of the party?
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Scorpions
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Travelling around a city where one of them is wanted? What could go wrong?
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Out they go, but will they cause problems or solve them?
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Getting ready to go out on an adventure again, there are some discussions to be had first that may or may not go well
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Obsession can make quite the prickly situation
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From the publisher's feed
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Magic, Myths, & Mayhem is an tabletop RPG podcast where a bunch of old friends give you immersive storytelling, collaborative worldbuilding, fantasy adventure, and character-driven campaigns.
Follow a party of adventurers through the world of Zjell, Taris, and more, with deep roleplay, emotional friendships, bad puns, and the consequences of asking, “What’s the worst that could happen?”
New episodes feature roleplay-heavy gameplay, improvised chaos, and the ongoing realisation that the dice are not on their side.