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Fights are inevitable
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Plans have to be made and tested, but eventually they need to go into action
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Into the castle they went, but now to discover some secrets
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Into the streets of the upper sector they go, what dangers will they find awaiting them
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Time to test out some experimental magic that may, or may not, help out an old friend
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It's time to see if the party can actually be sneaky...shhh
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After a fight, comes a ring...or at least it does for this four
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Our adventurers jump straight into an epic fight in the hope the get some information
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Boneclaws claws are hard to get
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Leaving the city, finding adventure, what awaits?
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Magic, Myths, & Mayhem is an tabletop RPG podcast where a bunch of old friends give you immersive storytelling, collaborative worldbuilding, fantasy adventure, and character-driven campaigns.
Follow a party of adventurers through the world of Zjell, Taris, and more, with deep roleplay, emotional friendships, bad puns, and the consequences of asking, “What’s the worst that could happen?”
New episodes feature roleplay-heavy gameplay, improvised chaos, and the ongoing realisation that the dice are not on their side.