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People change, people make game, so are games changing? Or are we? These and other convoluted questions are asked and sometimes also answered on this weeks episode.
More to the point, Jimi and Nick talk about the Museum of the Moving Image’s exhibition on sports games, which was cool, but weird, but mostly cool. Jimi has a bit of an existential crisis about his taste in games (see above). Games discussed include Mario Party (which will literally tear you and your loved ones into raging monsters) and whats Remains of Edith Finch.
It's been a minute. Or a couple hundred thousand... In the past few months, Nick and Jimi have been busy doing a lot of nothing. And by nothing, we mean living up to the second half of this podcast's name... In all fairness, Jim's been a working guy, and Nick has been on the hunt for a job (which he has succeeded in tracking down by the scent of its musk and obtained).
The creative process is a fraught thing, this week, Jimi and Nick begin the show by discussing how they’ve been attempting to wrangle it in their post-graduate lives. Games discussed this week include a small game called Overwatch, and the various ways in which it induces an intense level of anxiety in Jimi (not that that stops him from playing it). The crazy amount of wish fulfillment and shiny, shiny cars in Forza Horizon 4, and the doldrums of becoming a god in Caves of Qud are also discussed.
Enjoy!
PS We'll be posting more regularly now that Nick and I are living in the same apartment, so look out for these episodes every Monday. :-)
What do Spongebob, Dwarves, and examinations of the quotidian all have in common? They're all discussed on this week's show!
Jimi talks about what it's been like working on the David Bowie is Virtual project, and Nick tries to wrap his head around the rest of his life!!
Games discussed include Deep Rock Galactic, Micro Machines, Overwatch, and Pokemon Chess.
A big thanks this week to our sponsor Pillow Fort for finding all of my lost pillows.
Music is as always by the Ohio Players with an intro tune from Astronomics.
Chalkitoomee is a game about drawing stuff on the ground with chalk and erasing your enemies' drawings...WITH SUPER SOAKERS!!!
This week Jimi walks through the design of a physical game called Chalkitoomee that he designed with his girlfriend on a bus to New Jersey (and that maybemaybemaybe will be at Come out and Play at the end of the month). Also introduced is a new segment we're calling Nick's DOTA corner where Nick talks about DOTA in a corner.
Other games discussed include The Swords of Ditto, Dishonored: Death of the Outsider, and Burnout Paradise.
Music: Scenario by A Tribe Called Quest (please don't sue us), and the Funky worm by the Ohio Players.
Sponsor: Lettuce Wrap
We've taken some time off from casting pods we're back now and Nick loves Qud.
After graduating back in May (!) and taking some time be unproductive and not feeling guilty about it we're ready to talk to you about video games.Â
This week we talk about the mysteries in Caves of Qud, and complain for a while about old people stories. Also discussed are Firewatch, The Swords of Ditto, and Overcooked.
In this episode, we have our good friend Flan Falacci on the show to talk about their hot new project, Dreams for your Computer. Jimi was out of town this week so it's just Nick and Flan, flappin lips about Skeal, Breath of the Wild, and just a little bit of Smash Brothers 4. (flan wants you to fight them).
Big thanks to our TWO sponsors this week: Ad Reels Givin' Ad Reels, and Luxury Tea Woven by Spiders.
Music: ¿cual campo? by Hernán Samá & Marcelo von Schultz; Funky Worm by The Ohio Players.
After a short break, the boys are back! Jimi has come back from the Game Developer's Conference as Dad, and Nick has come back from Disney as a glitch artist. Â
We talk in depth about making glitch art, the process of bending data in realreal neat ways. In the 2nd half, Nick tells us about that one time he took out a helicopter with a couple arrows in Far Cry 5, and how he got to know his pet cougar Peaches.
Music - Space_MTV by Komoki, and Funky Worm, by the Ohio Players
Emai us at [email protected]
Follow us on Twitter @makeplayradio.
Follow Nick's glitch art on Instagram @nickfearsdolphins (he sells stickers and stuff!)
Nick is in the magical land of Disney World this week, which means in this episode of Make Play we have our first guest! Kas is a good friend of mine and we'd been meaning to have him on for a couple weeks now. Listen in to find out what Kas has been making and playing the past few weeks (if you're into proc-gen and/or Czech art-games you won't be disappointed).
In this week's episode, we talk about how impossible it is to make a decent puzzle, how to make people uncomfortable, and how to go crazy bending space and time. It's a hoot!
Brought to you by OakWood Designs.
Music by Komiku.
In this episode of Make Play, we talk about what it's like to deal with ~conceptual scope~, level designing with Unreal, and sucking at DOTA 2.
Send us an email at [email protected] with any questions you have, games you'd like us to play, or hot new sponsorship deals (especially if they're Taco-Bell).
This episode was brought to you by Brick Air, the Denser Way to Fly.
Music by Disco Biscuit and The Ohio Players.
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