https://www.valadria.com/game-trailers-with-derek-lieu/
Does anybody read the text that I type into this box? I have no idea.
Anyway here's a timecode dump from my notes, maybe this is helpful:
0:16: getting into game trailers
4:40: overflow work
5:15: charging not enough, less agency / more indie
5:15: undercharging
8:00: make fan trailers
11:00: where to post trailers / content
13:08: give advice about what you're doing
16:00: trailer categories
17:50 types of game trailers
20:42: trailer lengths
21:40: What gameplay to show?
24:56: Movie trailers
28:28: The magic of good editing
29:50: Kuleshov effect
31:03: Advanced game trailer problems
32:35: End slates
33:01: Logo Soup
33:33: Logos and branding
37:29: Spelunky 2
45:35: Game trailer courses
48:32: Anything identifiable from your game
49:56: Ice Cream Analogy
50:59: OutroThanks for listening! Support this show by sharing, rating/writing review(s), and buying my book. I appreciate it.