Adrien Cho, BScMechE ‘98, MDes ‘04, has been making video games for more than 15 years. He started out as an artist with Bioware, where he worked on games like NeverWinter Nights, Dragon Age, and Mass Effect 1 & 2. Since 2010 he’s worked with Microsoft on the Halo video games. On this episode, he talks about breaking into the video game job market and the understated importance of soft skills.
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[email protected]What the Job? is a University of Alberta Alumni Association podcast
Hosted by: Matt Rea
Produced by: Matt Rea and Chloe Chalmers
Music: Cottages by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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