Composer Breakthrough

Making Dungeon Synth (Fief, Hedge Wizard)


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I have been obsessed with Dungeon Synth over the last couple of months. I stumbled upon Witch Bolt on YouTube which opened up a huge YouTube rabbit hole for me.

As a kid of the 80s and 90s playing RPG games, Warhammer and other fantasy-based TV/Games/movies were a huge part of my childhood.

As a teenager, the world of Rock and Metal became my musical identity.

Little did I know that something called “Dungeon Synth” was what was forming when those two worlds collided.

I’ll be honest, I did not even realise that Dungeon Synth was a thing, much like Slowcore music. I love all these sub-genres that are popping up because of the niche internet communities it is AWESOME!

I have already released an ambient Dungeon Synth album through my project, Dryad’s Grove which was a huge amount of fun.

In this episode, I am embracing old-school fantasy RPG score-style Dungeon Synth and I am having a huge amount of fun doing it!

The wonderful combination of story-telling and fantasy realms conveyed sonically with a cinematic vocabulary is so much fun to produce and very much suited to my skillset as a composer.

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This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit richardpryn.substack.com
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Composer BreakthroughBy Breakthrough the blocks in your composing career and take your music to the next level.

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