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We’re joined by Katie Day, Arlo Howard and Chloe Mashiter - exploring how playability and gaming intersects in immersive contexts to offer a deep experience for audiences. We discuss how generating playable mechanics form part of the creative process, the importance of playtesting mechanics before experiences come to life and the common challenges that makers face when introducing audiences to playable work.
Our Guests:
Katie Day is an award-winning artist and Artistic Director of The Other Way Works, who create new immersive experiences with the aim of provoking positive action to create change. Katie is an artist and director developing work where theatre meets new technologies with the aim of creating magical, immersive experiences. Katie is a 2023/24 BOM Resident, regular speaker at conferences and events, visiting university lecturer and a producer of professional development programmes. Insta and Twitter @otherwayworks https://www.linkedin.com/in/katiedaytoww/
Arlo Howard They/Them is an international award winning, non-binary creator working at the intersection of theatre and games. Their work focuses on creating positive change and learning through playful theatrical experiences and games. Arlo is a current Associate Artist of Coney. They recently worked on “The Burnt City” with Punchdrunk and director/creator of “The Order of the Golden Scribe” www.arlohoward.com Insta: @arlo_howard
Chloe Mashiter is an award-winning game- and theatre-maker whose work spans tabletop roleplaying games, interactive theatre, larps, megagames and ARGs. They are an Associate at Coney and Creative Associate at Bridge Command. www.chloemashitermakesthings.wordpress.com and www.rollflipdraw.co.uk
Hosted by Dr Joanna Bucknall and produced by Natalie Scott for the Immersive Experience Network’s, Knowledge Bank. Funded by Arts Council England.
Linkedin: https://www.linkedin.com/company/immersive-experience-network/
Instagram @immersiveexperiencenet
Mailing List https://immersiveexperience.network/sign-up
The IEN is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.
Hosted on Acast. See acast.com/privacy for more information.
5
22 ratings
We’re joined by Katie Day, Arlo Howard and Chloe Mashiter - exploring how playability and gaming intersects in immersive contexts to offer a deep experience for audiences. We discuss how generating playable mechanics form part of the creative process, the importance of playtesting mechanics before experiences come to life and the common challenges that makers face when introducing audiences to playable work.
Our Guests:
Katie Day is an award-winning artist and Artistic Director of The Other Way Works, who create new immersive experiences with the aim of provoking positive action to create change. Katie is an artist and director developing work where theatre meets new technologies with the aim of creating magical, immersive experiences. Katie is a 2023/24 BOM Resident, regular speaker at conferences and events, visiting university lecturer and a producer of professional development programmes. Insta and Twitter @otherwayworks https://www.linkedin.com/in/katiedaytoww/
Arlo Howard They/Them is an international award winning, non-binary creator working at the intersection of theatre and games. Their work focuses on creating positive change and learning through playful theatrical experiences and games. Arlo is a current Associate Artist of Coney. They recently worked on “The Burnt City” with Punchdrunk and director/creator of “The Order of the Golden Scribe” www.arlohoward.com Insta: @arlo_howard
Chloe Mashiter is an award-winning game- and theatre-maker whose work spans tabletop roleplaying games, interactive theatre, larps, megagames and ARGs. They are an Associate at Coney and Creative Associate at Bridge Command. www.chloemashitermakesthings.wordpress.com and www.rollflipdraw.co.uk
Hosted by Dr Joanna Bucknall and produced by Natalie Scott for the Immersive Experience Network’s, Knowledge Bank. Funded by Arts Council England.
Linkedin: https://www.linkedin.com/company/immersive-experience-network/
Instagram @immersiveexperiencenet
Mailing List https://immersiveexperience.network/sign-up
The IEN is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.
Hosted on Acast. See acast.com/privacy for more information.
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