3 Wise DMs

Master the Art of Non-Combat D&D Encounters with 16 Essential Tips!


Listen Later

D&D does combat well. It can slow down time and can be more or less crunchy than you like, but it definitely creates aa play area that a new DM can handle during a session. Unfortunately, while the books talk about the other two pillars of roleplay, there isn’t a lot for the new DM to latch onto to understand the best way to run a seamless session.

In this episode, Tony, Chris, and Dave sit down to answer a listener question about the best ways to create and run all the non-combat encounters that the characters will become involved with and how to develop them beyond “roll me an x” situation.

1:15 DM Dave reminisces on the Time Life Rock ‘n Roll Era CD collection.

3:15 Listener question: a new DM asks about the best ways to lend gravitas to non-combat encounters without it just boiling down to a dice roll.


4:38 Tip #1: What do your players like?


5:30 Tip #2: Prepare ahead and let the players guide the movement forward.


6:50 Tip #3: Get comfortable with being uncomfortable.


11:15 Tip #4: Mini-games are an easy way to let the players roleplay while also rolling dice.


12:45 Tip #5: The evolution of the game reflects the evolution of DMing… give yourself some time to develop.


14:00 Tip #6: Lean on some resources that help newer DMs to understand how adventures can run between all the pillars of play.


15:11 Tip #7: What are the characters objectives/mission/quest? Let that guide you.


18:20 Tip #8: Story prompts and campfire tales… fuel for roleplay.


20:00 Tip #9: Go easy on yourself… you will screw up.


23:30 Tip #10: Rest times are a great time to spur talking amongst themselves.


24:40 Tip #11: The Lever NPC… use them to spur forward momentum.


25:50 Tip #12: What do your favorite movies, series, and books do to create “non-combat encounters.”


26:45 Tip #13: Narrative side quests.


29:50 Tip #14: Skill Challenges.


33:35 Tip #15: Create Open-Ended scenarios… developing inciting incidents.


37:15 Tip #16: “Sandbox” and “Railroad”: It’s not either/or… it’s always AND.


39:12 Final Thoughts.

...more
View all episodesView all episodes
Download on the App Store

3 Wise DMsBy The 3 Wise DMs

  • 4.9
  • 4.9
  • 4.9
  • 4.9
  • 4.9

4.9

46 ratings


More shows like 3 Wise DMs

View all
Nerd Poker by Nerd Poker

Nerd Poker

2,511 Listeners

Stuff They Don't Want You To Know by iHeartPodcasts

Stuff They Don't Want You To Know

10,213 Listeners

Dungeon Master’s Block by The Block Party Network

Dungeon Master’s Block

584 Listeners

The Adventure Zone by The McElroys

The Adventure Zone

35,437 Listeners

Mastering Dungeons by Mastering Dungeons

Mastering Dungeons

168 Listeners

Gnomecast by Gnomecast

Gnomecast

18 Listeners

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish by mike@slyflourish.com

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish

176 Listeners

Dungeon Master of None by Robert Guthrie & Matt Drwenski

Dungeon Master of None

139 Listeners

Not Another D&D Podcast by Headgum

Not Another D&D Podcast

10,042 Listeners

Morrus’ Unofficial Tabletop RPG Talk by EN Publishing

Morrus’ Unofficial Tabletop RPG Talk

31 Listeners

Critical Role by Critical Role

Critical Role

10,439 Listeners

Dungeons & Dragons Lorecast by DnD Lorecast

Dungeons & Dragons Lorecast

96 Listeners

The Eldritch Lorecast by Ghostfire Gaming

The Eldritch Lorecast

44 Listeners

THAC0 with Advantage by THAC0 with Advantage

THAC0 with Advantage

3 Listeners

Worlds Beyond Number by Fortunate Horse, Worlds Beyond Number

Worlds Beyond Number

2,819 Listeners