The Generalists with Jack Gutmann

Mastering Shader Programming & Technical Art with Harry | The Generalists Podcast


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Harry shares his unique journey from self-taught 3D modeling and programming to mastering shader coding (HLSL) and creating stunning visual effects.

Learn practical advice on overcoming shader intimidation, boosting your coding skills, and the mindset needed to thrive in the technical art field.

Key Resources Mentioned:

- The Book of Shaders (shader fundamentals & interactive tutorials): https://thebookofshaders.com

- Ray Tracing in One Weekend (ray tracing basics in C++): https://raytracing.github.io

- Harry’s Blog (technical art tutorials & insights): https://halisavakis.com

- HAZE Volumetric Fog Asset for Unity URP: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/haze-volumetric-fog-lighting-for-urp-336656

- Sebastian Lague’s YouTube Channel (game dev & technical art tutorials): https://www.youtube.com/@SebastianLague

Timestamps:

00:00:00 - Introduction to Harry

00:01:55 - Harry’s art journey

00:06:00 - Learning shaders

00:12:00 - To be a Technical Artist

00:18:00 - Communication

00:22:00 - Intimidation with shader programming

00:27:00 - Advice for self-learners

00:31:00 - Understanding vector math

00:38:00 - Managing freelancing work

00:44:00 - Artistic vision Vs Technical skills

00:50:00 - Render pipeline insights

00:56:00 - The evolution of shader tools

01:03:30 - Recommended resources

01:23:30 - Avoid shortcuts, embrace learning

01:25:00 - Outro

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The Generalists with Jack GutmannBy Jack Gutmann