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FAQs about Mechanisms Archives - Board Game Design Lab:How many episodes does Mechanisms Archives - Board Game Design Lab have?The podcast currently has 75 episodes available.
March 01, 2017How to Design a Great Cooperative Game with JT SmithJT Smith, designer of The Captain Is Dead, talks about how to design a great cooperative game.We talk creating tension, alpha players, and the math behind a good AI system. Personally, I think The Captain Is Dead is one of the best co-op games on the market today, and it was great to get JT’s insight on its creation.The post How to Design a Great Cooperative Game with JT Smith appeared first on Board Game Design Lab....more34minPlay
February 15, 2017How to Make a Great Hidden Movement Game with Emerson MatsuuchiEmerson Matsuuchi, designer of Specter Ops, goes into all the ins and outs of putting together a hidden movement game.There are very few hidden movement games out there right now which means there’s still a ton to be explored. Emerson discusses the challenges he faced and his insights on the topic.The post How to Make a Great Hidden Movement Game with Emerson Matsuuchi appeared first on Board Game Design Lab....more37minPlay
January 13, 2017[BONUS] Richard Launius on His Favorite Game MechanicsThe post [BONUS] Richard Launius on His Favorite Game Mechanics appeared first on Board Game Design Lab....more8minPlay
January 06, 2017[BONUS] Jay Vales on How to Make a Good “Take That” GameThe post [BONUS] Jay Vales on How to Make a Good “Take That” Game appeared first on Board Game Design Lab....more2minPlay
December 17, 2016[Bonus] Jamey Stegmaier on his favorite game mechanismsThe post [Bonus] Jamey Stegmaier on his favorite game mechanisms appeared first on Board Game Design Lab....more13minPlay
FAQs about Mechanisms Archives - Board Game Design Lab:How many episodes does Mechanisms Archives - Board Game Design Lab have?The podcast currently has 75 episodes available.