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We only started recording our campaigns after Campaign 1 but that's okay since all but 1 of the players built new characters going forward so nothing is missed from not knowing what happened in the first arc. From here the party begins as a mish mash of individuals pulled together for a grand quest, tune in to find out more.
A good starting place for building your own world and how to start out as a DM. We go over what to expect as a DM, how to organize your content and how to pull together your ideas into a cohesive world.
Today we discuss the mechanics surrounding magic items and how they function within D&D mechanics. We also chat about different concepts for cool things you can create for your own campaign.
Happy Halloween everybody! This holiday special, Mel and Amy go through their Top 13 Scariest Monsters list- late at night after hours and hours of work so they're a little punchy & wind up scaring themselves. That being said, please be warned: we realized during recording that this list can be triggering to some, as we were triggering ourselves. There is a trigger warning at the beginning of the audio that details types of triggers discussed.
Join us as we continue our in depth discussion and interview with Doctor Zach about his Bloodborne/Dark Souls homebrew campaign!
Today we interview our friend and fellow DM Zach. Since we already have a Zach we had to distinguish a bit since this is an audio thing. Tune in for an in depth dive of what sort of things Zach has done and what he has created to host his own D&D style RPG table top game based on the Blood Born and Dark Souls Games. Stay tuned for Part 2!
In this episode, we go over magic and its mechanics in D&D, since it can get confusing for new players. We dive deep into spell casting classes, how they function, components, and the differences between. Magic items and the like will be a different episode so stay tuned!
Happy Labor Day!
In this holiday special episode, we discuss the details and questions regarding money in your Dungeons and Dragons game and world. How do you determine costs? What about bartering? How do you determine the shops, their stock, and the quantities? We discuss all in this Labor Day episode.
Remember last episode where we got into the basics and resources of character creation? Here's part 2 where we dive into it all with more conversations on: building your character, how to read your character sheet, and how the mechanics all combine into your playable character!
Hosts Mel and Amy dig into their campaign ideas, using air time to give detail into what was once a passing thought of a campaign idea. This episode: what if all your players were rogues? And the first portion of the campaign was the Tragic Backstory for them, with all but 1 dying? This last man standing becomes the rogue for a full-fledged campaign party after, made up of the same players with different characters.
Mel and Amy dig into the storyline options as well as Amy's joke of a rogue character she already created.
This is episode one of our ongoing bonus content of Brainstorming!
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