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Midnight Ledger: Milwaukee - VTM 5e - Episode 2


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Maxwell wakes to find himself falling back into old habits: breaking, entering, and making terrible decisions.

A lead on possibly the only other Kindred left in Milwaukee pulls Maxwell into dangerous territory. Army bases don't take kindly to nocturnal visitors, even ones who claim they're just "lost." Between dodging bullets, acquiring questionable real estate in drainage pipes, and accidentally creating new problems while solving old ones, Maxwell learns that survival in post-purge Milwaukee requires equal parts cunning and cardio.

Midnight Ledger: Milwaukee — where the monsters are gone, but the mess they left behind is just getting started.

Content Warning: Violence, blood feeding, drug references, coerced blood exchange

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Voiceovers provided by Hume AI.

Background music and SFX provided by Pixabay.

Google Docs used for tracking character stats and the story.

Claude AI for generating storyhooks and random tables.

Audacity for mixing and editing.

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Solo PlayingBy Birch