Solo Playing
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Solo Playing episodes

  • No Tell Motel: A murder mystery rpg

    I've seen a lot of strange nights behind this desk. But nothing like this.

    I'm the overnight clerk at the Stellar Motel. A place where elites and lowlifes share thin walls and thinner excuses. My job is simple: check people in, keep my mouth shut, and pretend I don't notice what I notice. And I notice everything.

    One night, while I was off the clock, somebody checked out permanently. One of our guests was murdered. So I started watching. Really watching. The gossip, the late-night visitors, the shouting matches, the closed curtains. Every fragment adds up to something. Or someone.

    I've got my suspicions. I've got my doubts. And I've got exactly one shot to get this right.

    Because if I'm wrong — a killer walks free, an innocent person's life gets destroyed... and mine might not be far behind.

    Welcome to the No-Tell Motel. Sleep among the sinners.

    Get No Tell Motel or other games by Bannerless games here:

    https://bannerlessgames.itch.io/

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    1 hr 5 min
  • Midnight Ledger: Milwaukee - Vampire: The Masquerade - Episode 10

    After a terror-induced flight through Milwaukee's East Side leaves him bloodied and exposed near Lake Park, Maxwell finds emergency shelter in the County Parks service yard—"the barn"—as dawn threatens to end his hunt permanently. 

    His trail of destruction through the East Side has drawn attention, and now someone else is asking questions about the night's events. In a city where staying hidden has kept him alive, Maxwell discovers that panic leaves evidence—and evidence draws hunters.

    Sometimes survival means finding the perfect hiding spot. Sometimes it means dealing with who finds you first.

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    28 min
  • Mothership: The Long Haul - episode 2

    Rylan Caliber's haul takes a darker turn as The Phantom suffers a critical power failure near a derelict courier ship. What should be a simple scavenging run becomes a biomechanical nightmare. Desperate for repairs, Rylan docks at an abandoned 4M Corporation mining station, only to discover a pair of survivors with a deadly secret. Between vacuum-suited cannibals and transparent space horrors, Rylan learns that in deep space, rescue can be more dangerous than smuggling. 

    Content warning: This episode contains body horror, violence, and themes of technological/biological fusion.

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    28 min
  • Pirate Borg - The Curse of Skeleton Point - ep. 3

    "What kind of person is too corrupted for evil coral to take root?"

    Jack's failure to sabotage The Tyrant comes back to haunt him when the oyster-shell cult decides he needs to pay for breaking their agreement. Bound and surrounded by chanting cultists, Jack faces a fate worse than death. But even ancient evil has standards, and sometimes being too corrupted saves your life.

    In this episode of Solo Playing, discover what happens when you get lost in a cursed jungle, why you should never trust perfect looking lagoons, and how Jack manages to grow a full beard in seconds.

    https://www.limithron.com/

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    31 min
  • Pirate Borg - The Curse of Skeleton Point - ep. 2

    "Should've listened to the head on the spike."

    Watch Jack stumble from tavern shanties to zombie firefights to dark cults. Every roll of the dice could mean death, every decision could unleash another curse, and somehow Jack keeps surviving .

    In this solo-play actual play podcast, experience the brutal and darkly comedic world of Pirate Borg through both player and GM perspectives.  Part swashbuckling adventure, part unnatural horror, all soaked in rum and blood. This is Solo Playing: where one player's terrible choices become everyone's entertainment.

    https://www.limithron.com/

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    22 min
  • Pirate Borg - The Curse of Skeleton Point - ep. 1

    Welcome to the Dark Caribbean, where the rum flows as freely as the blood, and the dead refuse to stay buried. Follow Jack, a one-legged sailor with a taste for cheap liquor and bad decisions, as he navigates the cursed waters of Black Coral Bay.

    When a simple sabotage job goes sideways, Jack finds himself caught between shambling zombies, oyster-shell cultists, and prehistoric horrors that should have stayed extinct.

    This is Solo Playing where one person becomes both GM and player, rolling the dice against fate itself. Experience the brutal, darkly comedic world of Pirate Borg, where death lurks in every lagoon and treasure comes with terrible prices.

    https://www.limithron.com/

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    26 min
  • Midnight Ledger: Milwaukee - Vampire: The Masquerade - Episode 9

    Maxwell's investigation into the North Point Water Tower's Gothic secrets leads him beneath Milwaukee's streets, where Victorian-era tunnels connect hospitals, infirmaries, and other convenient feeding grounds. But when something with two legs and one bad limp starts running from him, Maxwell discovers he's not the only predator still calling Milwaukee home.

    In a world where everyone's extinct, meeting another survivor should be cause for celebration. Should be.

    What follows is a brutal encounter that proves hunger makes monsters of them all and that sometimes the difference between salvation and damnation is just a matter of who bites first.

    This Episode Features:

    • Subterranean urban exploration gone wrong
    • The joy of discovering you're not the last of anything
    • Why hospital basements are terrible places for supernatural showdowns
    • Maxwell's growing collection of moral compromises

    Content Warning: Violence, imprisonment, vampire-on-vampire feeding, moral ambiguity that would make Machiavelli proud.

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    34 min
  • Midnight Ledger: Milwaukee - Vampire: The Masquerade - Episode 8

    Sometimes the most dangerous revelations come gift-wrapped in community service.

    Maxwell wakes up in an airport hangar with a dead man's phone, a mysterious voicemail, and a growing list of people who want him to meet final death. When anonymous callers start playing telephone tag with corpses, even a vampire's enhanced senses struggle to separate paranoia from genuine threats.

    The hunt for answers leads Maxwell through the labyrinthine politics of Milwaukee, where faith and firearms aren't mutually exclusive. The government partners with religious leaders and monster hunters. A partnership that may not be as defunct as everyone believes.

    This Episode Features:

    • Late-night theological discussions with armed escorts
    • The economics of supernatural threat assessment
    • Why water towers make excellent vampire real estate
    • Maxwell's ongoing struggle with basic human decency

    Content Warning: Religious themes, violence, conspiracy theories that might actually be facts.

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    29 min
  • Midnight Ledger: Milwaukee - Vampire: The Masquerade - Episode 7

    In the aftermath of his confrontation with Toma, Maxwell inherits more than just answers. He gains a house with a bloody history. But even as he settles into his new, creepy accommodations, loose ends from the Second Inquisition's disbanded "First Light" program refuse to stay buried.

    A mysterious phone number leads Maxwell to a health clinic, where evening appointments are for abnormal customers. A doctor specialized consultations reveal just how thoroughly Milwaukee's supernatural population was catalogued, studied, and eliminated with clinical precision.

    The doctor will see you now. Bring your own body bag.

    “Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com.”

    Solo Playing podcast is not official World of Darkness material.

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    29 min
  • Mothership: The Long Haul

    A one-page hexcrawl adventure for Mothership RPG. Join me as I take Rylan Caliber, a down-on-his-luck smuggler, through the dark corridors of space in this solo playthrough of The Long Haul. What starts as a simple cargo run quickly spirals into encounters with cosmic horrors, corporate conspiracies, and the mysterious Blue Vein phenomenon.

    This episode showcases the brutal elegance of Mothership's survival horror mechanics, where even the most routine space trucking job can become a fight for survival against the uncaring void. Will Rylan complete his haul, or will the long road through deep space claim another victim?

    Created by Ok, Robot and available on itch.io, The Long Haul perfectly captures the lonely terror of being just one person against the infinite dark.

    Send us Fan Mail

    Voiceovers provided by Hume AI. 

    Background music and SFX provided by Pixabay.

    Google Docs used for tracking character stats and the story.

    Claude AI for generating storyhooks and random tables.

    Audacity for mixing and editing.

    28 min

About Solo Playing

From the publisher's feed

I play various TTRPGs by myself to create a story, to test them out, to create audio dramas.