Well, after the dense, heavy game of Lisboa, we all needed a palate cleanser. Something lighter, sillier perhaps. Maybe where your success doesn't depend on how many moves ahead you have planned, but rather on if you can make this thing balance on that thing, or how well you can flick a piece of wood around a table? Having the ability for everything you created to be destroyed because you exhaled a LITTLE too hard? It's time for dexterity games!
Some of the games mentioned include Suspend, Rampage(Terror In Meeple City), Pitch Car, Rhino Hero, Rhino Hero: Super Battle, Ice Cool, and others.
00:00:28 MHGG Discu-view / Re-scuss dexterity games 00:04:17 What do we mean when we say dexterity games 00:06:25 Why do we like dexterity games 00:11:30 Suspend 00:16:39 Rhino Hero & RH Super Battle 00:24:36 Pitch Car 00:28:30 Rampage/ Terror in Meeple City 00:37:34 Besides player interaction what is the appeal of the dick-move type of dexterity games 00:39:27 Which type of dexterity game do we prefer, flicking or stacking/balancing 00:43:13 What we don't like about these types of games 00:53:54 Games that don't quite fit 00:58:28 Final Thoughts 01:01:46 Listener feedback 01:06:33 Episode Wrap-Up
BGG Blog post - On the Value of Dexterity Games
MHGG Slack Channel
MHGG Patreon
MHGG BGG Guild