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In this new miniseries Hobert walks you through the process he uses to run a D&D game in the hopes that he’ll make it sound fun enough that you’ll try it so your friends who want to play can finally play. In this part one, Hobert talks about his method to kick off a game by creating the seeds of a world and building as he goes (and several other valid starting points), and his earliest setting and adventure, Highstone.
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In this new miniseries Hobert walks you through the process he uses to run a D&D game in the hopes that he’ll make it sound fun enough that you’ll try it so your friends who want to play can finally play. In this part one, Hobert talks about his method to kick off a game by creating the seeds of a world and building as he goes (and several other valid starting points), and his earliest setting and adventure, Highstone.