MIT Comparative Media Studies/Writing

MIT Comparative Media Studies/Writing

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MIT Comparative Media Studies/Writing episodes

  • Has Silicon Valley Lost Its Humanity?
    Silicon Valley innovations have given rise to a class of tech titans wielding immense economic and political influence and has paved the way for a cultural shift towards individualism. Has this resulted in historically marginalized groups being left behind once again? Noam Cohen, a former New York Times technology columnist and author of The Know-It-Alls: The Rise of Silicon Valley as a Political Powerhouse and Social Wrecking Ball, argues that the disruption touted by Silicon Valley occurs at the expense of empathy, civility, and even democracy itself. The result? Everything from fake news to the growing divide between the haves and have-nots. Cohen joins technology critic Sara M. Watson and Northeastern University journalism professor Jeff Howe, who coined the term “crowdsourcing” in a 2006 Wired article, to discuss the ethical push and pull between the drive for innovation and preserving our own humanity and moral codes.
    Speakers:
    Noam Cohen covered the influence of the Internet on the larger culture for the New York Times, where he wrote the “Link by Link” column beginning in 2007. His first book, The Know-It-Alls: The Rise of Silicon Valley as a Political Powerhouse and Social Wrecking Ball, was published in October, 2017.
    Sara M. Watson is a technology critic who writes and speaks about emerging issues in the intersection of technology, culture, and society. Her work has appeared in The Atlantic, Wired, The Washington Post, Slate, and Motherboard. She is an affiliate with the Berkman Klein Center for Internet and Society at Harvard University, and author of the Tow Center for Digital Journalism’s report on the current state of technology coverage.
    Jeff Howe is an assistant professor of journalism at Northeastern University and a contributing editor at Wired Magazine. He is the author of Crowdsourcing: How the Power of the Crowd is Driving the Future of Business and co-author of Whiplash, How to Survive Our Faster Future.
    This event is sponsored by Radius at MIT and is free for the MIT community and the general public.
    1 hr 49 min
  • Fall 2017 Alumni Panel
    Hear from four alums of the graduate program in Comparative Media Studies as they discuss their experience at MIT and what their careers have looked like in the fields a CMS degree prepared them for.
    Panelists include:
    Matthew Weise, ’04, a game designer and educator whose work spans industry and academia. He is the CEO of Empathy Box, a company that specializes in narrative design for games and across media. He was the Narrative Designer at Harmonix Music Systems on Fantasia: Music Evolved, the Game Design Director of the GAMBIT Game Lab at MIT, and a consultant for Warner Bros., Microsoft, PBS, The National Ballet of Spain, and others on storytelling and game design. His work, both creatively and critically, focuses on transmedia adaptation with an emphasis on the challenges of adapting cinema into video games. Matt has given lectures and workshops on film-to-game adaptation all over the world, and has published work on how franchises like Alien, James Bond, and horror cinema in general are adapted into games. Links to his writing and game design work, including his IGF nominated The Snowfield, can be found at www.matthewweise.com.
    Karen Schrier, ’05, an educator, innovator, and creative researcher who is always looking for collaborators and new connections. She is an Associate Professor at Marist College and Director of the Games and Emerging Media program. She also runs the Play Innovation Lab, where she researches and creates games that support learning, ethical reflection, and compassion. Her recent book, Knowledge Games, was published last year (Johns Hopkins University Press), and was covered by Forbes, New Scientist, Times Higher Education, and SiriusXM. Dr. Schrier also edits the book series, Learning, Education & Games, which is published by ETC Press (Carnegie Mellon), and she is the president of the Learning, Education & Games group of the IGDA (International Game Developers Association). She holds a doctorate from Columbia University, master’s from MIT, and a bachelor’s from Amherst College. In addition, Karen and her family (husband, cats, 5 year old and 2 year old) currently live in the Hudson Valley but are hoping to move to Pound Ridge, NY in the winter.
    Ainsley Sutherland, ’15, a media technologist and researcher working in immersive computing and human-computer interaction design. Her project Voxhop, a tool for voice collaboration in virtual reality, is a 2017 j360 Challenge winner funded by the Knight Foundation and Google News Lab. She was a 2016 fellow at the BuzzFeed Open Lab, as well as a researcher in the Imagination, Computation, and Expression Lab at MIT. She has cofounded Mediate, an MIT DesignX-backed company that enables collaboration in and analysis of 3D environments. She has an M.S. from MIT in Comparative Media Studies, and a B.A. from the University of Chicago, in Economics.
    Beyza Boyacioglu, ’17, an award-winning documentary filmmaker and artist. Her work has been presented at MoMA Doc Fortnight, IDFA DocLab, Morelia International Film Festival, RIDM, Anthology Film Archives amongst other venues and festivals. She has received grants and fellowships from LEF Foundation, MIT Council for the Arts, Flaherty Seminar, SALT Research and Greenhouse Seminar. She was an artist in residence at UnionDocs in 2012 where she co-directed “Toñita’s” — a documentary portrait of the last Puerto Rican social club in Williamsburg. She is currently producing a cross-platform documentary about Turkey’s gender-bending pop legend Zeki Müren. The project is comprised of a feature film “A Prince from Outer Space: Zeki Müren”, a hotline and a web experience. Currently, Boyacioglu works as a Producer at the MIT Open Documentary Lab.
    1 hr 30 min
  • Fall 2017 Alumi Panel
    Hear from four alums of the graduate program in Comparative Media Studies as they discuss their experience at MIT and what their careers have looked like in the fields a CMS degree prepared them for.
    Panelists include:
    Matthew Weise, ’04, a game designer and educator whose work spans industry and academia. He is the CEO of Empathy Box, a company that specializes in narrative design for games and across media. He was the Narrative Designer at Harmonix Music Systems on Fantasia: Music Evolved, the Game Design Director of the GAMBIT Game Lab at MIT, and a consultant for Warner Bros., Microsoft, PBS, The National Ballet of Spain, and others on storytelling and game design. His work, both creatively and critically, focuses on transmedia adaptation with an emphasis on the challenges of adapting cinema into video games. Matt has given lectures and workshops on film-to-game adaptation all over the world, and has published work on how franchises like Alien, James Bond, and horror cinema in general are adapted into games. Links to his writing and game design work, including his IGF nominated The Snowfield, can be found at www.matthewweise.com.
    Karen Schrier, ’05, an educator, innovator, and creative researcher who is always looking for collaborators and new connections. She is an Associate Professor at Marist College and Director of the Games and Emerging Media program. She also runs the Play Innovation Lab, where she researches and creates games that support learning, ethical reflection, and compassion. Her recent book, Knowledge Games, was published last year (Johns Hopkins University Press), and was covered by Forbes, New Scientist, Times Higher Education, and SiriusXM. Dr. Schrier also edits the book series, Learning, Education & Games, which is published by ETC Press (Carnegie Mellon), and she is the president of the Learning, Education & Games group of the IGDA (International Game Developers Association). She holds a doctorate from Columbia University, master’s from MIT, and a bachelor’s from Amherst College. In addition, Karen and her family (husband, cats, 5 year old and 2 year old) currently live in the Hudson Valley but are hoping to move to Pound Ridge, NY in the winter.
    Ainsley Sutherland, ’15, a media technologist and researcher working in immersive computing and human-computer interaction design. Her project Voxhop, a tool for voice collaboration in virtual reality, is a 2017 j360 Challenge winner funded by the Knight Foundation and Google News Lab. She was a 2016 fellow at the BuzzFeed Open Lab, as well as a researcher in the Imagination, Computation, and Expression Lab at MIT. She has cofounded Mediate, an MIT DesignX-backed company that enables collaboration in and analysis of 3D environments. She has an M.S. from MIT in Comparative Media Studies, and a B.A. from the University of Chicago, in Economics.
    Beyza Boyacioglu, ’17, an award-winning documentary filmmaker and artist. Her work has been presented at MoMA Doc Fortnight, IDFA DocLab, Morelia International Film Festival, RIDM, Anthology Film Archives amongst other venues and festivals. She has received grants and fellowships from LEF Foundation, MIT Council for the Arts, Flaherty Seminar, SALT Research and Greenhouse Seminar. She was an artist in residence at UnionDocs in 2012 where she co-directed “Toñita’s” — a documentary portrait of the last Puerto Rican social club in Williamsburg. She is currently producing a cross-platform documentary about Turkey’s gender-bending pop legend Zeki Müren. The project is comprised of a feature film “A Prince from Outer Space: Zeki Müren”, a hotline and a web experience. Currently, Boyacioglu works as a Producer at the MIT Open Documentary Lab.
    1 hr 30 min
  • Cloud Policy: Anatomy of a Regulatory Crisis
    Jennifer Holt examines the legal and cultural crises surrounding the regulation of data in “the cloud.” The complex landscape of laws and policies governing digital data are currently rife with unresolvable conflicts. The challenges of distributing and protecting digital data in a policy landscape that is simultaneously local, national, and global have created problems that often defy legal paradigms, national boundaries, and traditional geographies of control. She examines these challenges with an eye towards their shared histories with obscene phone calls, wiretapping organized crime figures, the PATRIOT Act, Facebook, and the battles over net neutrality. Ultimately, these intertwined histories of policies related to privacy, data security, and digital freedoms become most instructive when they are brought to bear on the current regulatory crisis, revealing the growing stakes for the digital futures of culture, information, and citizenship.
    Jennifer Holt is Associate Professor of Film and Media Studies at the University of California, Santa Barbara. She is the author of Empires of Entertainment and co-editor of Distribution Revolution; Connected Viewing; and Media Industries: History, Theory, Method. She is currently writing a monograph about the history of US digital media policies. She is also a co-founder of the Media Industries journal.
    1 hr 10 min
  • Mapping Climate Change: Contested Futures in New York City’s Flood Zone
    As seas rise, coasts erode, deserts spread, and permafrost melts, climate change is altering everyday life in many places. Even with immediate, drastic reductions in greenhouse gas emissions, sufficient warming is already “baked in” to ensure ongoing disruption. What this disruption will look like, however, depends not only on the extent of global warming and its effects but also on the way these effects and their attendant risks are measured, mapped, and managed. This talk explores how certain places come to be seen as “at risk” in anticipation of climate change, and what this way of seeing means for their inhabitants. Drawing on fieldwork over four years in the aftermath of Hurricane Sandy, Koslov focuses on the fraught development and implementation of new FEMA (Federal Emergency Management Agency) flood maps for New York City, where hundreds of thousands of people and billions of dollars in property now lie in the high-risk flood zone.
    Liz Koslov is a Mellon Postdoctoral Fellow in the Humanities at MIT and holds a PhD in Media, Culture, and Communication from NYU. Her research examines the cultural, political, and social dimensions of climate change adaptation. She is currently at work on her first book, Retreat: Moving to Higher Ground in a Climate-Changed City, under advance contract with the University of Chicago Press.
    1 hr 10 min
  • An Evening with Sarah Vowell
    Overthrown Hawaiian queens, religious zealots, swindlers, cranky cartographers, presidential assassins, and the people who visit their memorials on vacation are all fodder for historian and humorist Sarah Vowell. Vowell’s seven nonfiction books, many of which have topped the New York Times’ best sellers list, explore America’s not-so-squeaky-clean past and creates a framework for understanding our modern day values. Vowell brings her wit to the MIT Communications Forum for a moderated discussion with MIT Graduate Program in Science Writing director Seth Mnookin on what makes the past so funny, the connections between historical research and modern journalism, and much more.
    Sarah Vowell is a contributing editor for public radio’s This American Lifeand has written for Time, Esquire, GQ, Spin, Salon, McSweeneys, The Village Voice, and the Los Angeles Times. She is the author of seven books including Assassination Vacation, Take the Cannoli, and The Partly Cloudy Patriot. She lives in New York City.
    Moderator: Seth Mnookin is the director of the MIT Communications Forum and director of MIT’s Graduate Program in Science Writing. His most recent book, The Panic Virus: The True Story Behind the Vaccine-Autism Controversy, won the “Science in Society” award from the National Association of Science Writers.
    DeFlorez Fund for HumorThis event is sponsored by the MIT de Florez Fund for Humor and is free for the MIT community and the general public.
    1 hr 35 min
  • The Mediated Construction of Reality - From Berger and Luckmann to Norbert Elias
    Nick Couldry outlined the project of his recent book, The Mediated Construction of Reality (Polity October 2016, co-written with Andreas Hepp). The book offers a critical reevaluation and rearticulation of the social constructivist ambitions of Berger and Luckmann’s 1966 book The Social Construction of Reality while radically rethinking the implications of this for a world saturated not just with digital media, but with data processes. Couldry outlined how a materialist phenomenology can draw not just on traditional phenomenology, but on the social theory of Norbert Elias, particularly his concept of figurations, to address the challenges of social analysis in the face of datafication. Elias, Couldry argued, is a particularly important theorist on whom to draw in making social constructivism ready to face the deep embedding of the social world with digital technologies, and more than that, to outline the challenges for social order of such a world. More broadly, Couldry argued for a reengagement of media theory with the broader tradition of social theory in the era of Big Data, in the face of a radical expansion of what media are and how mediation is embedded in everyday social orders.
    Nick Couldry is a sociologist of media and culture. He is Professor of Media Communications and Social Theory at the London School of Economics and Political Science. He is currently a Visiting Researcher at Microsoft Research Lab, and during 2017-2018 a Faculty Associate at the Berkman Klein Center for Internet and Society, Harvard University. He is the author or editor of twelve books including most recently The Mediated Construction of Reality (with Andreas Hepp, Polity, 2016), Ethics of Media (2013 Palgrave, coedited with Mirca Madianou and Amit Pinchevski), Media, Society, World: Social Theory and Digital Media Practice (Polity 2012) and Why Voice Matters: Culture and Politics After Neoliberalism (Sage 2010).
    1 hr 29 min
  • Platforms in the Public Interest: Lessons from Minitel
    Platforms such as Amazon, Google, and Facebook dominate the internet today, providing private infrastructures for public culture. These systems are so massive that it’s easy to forget that the digital world was not always like this. More than two decades before widespread Internet access, millions of people in France were already online, chatting, gaming, buying, selling, searching, and flirting. This explosion of digital culture came via Minitel, a simple video terminal provided for free to anyone with a telephone line. After thirty years in service, Minitel offers a wealth of data for thinking about internet policy and an alternative model for the internet’s future: a public platform for private innovation.
    Julien Mailland studies telecommunications networks design, law, and policy through the lens of history. He is an assistant professor of telecommunications at Indiana University’s Media School, a research associate with the Computer History Museum Internet History Program, and a lawyer with the fintech industry.
    Kevin Driscoll studies popular culture and computing. His research builds alternative models for platform governance and online community from the internet of the 1980s and 1990s. Recent projects examine dial-up BBSs in the US and Minitel in France. Kevin is an assistant professor of media studies at the University of Virginia.
    1 hr 30 min
  • Walter Menendez: "Engineering Virality: BuzzFeed’s Scientific Approach To Creating Content"
    If you’ve heard of BuzzFeed, you probably think about our famous articles and quizzes, such as The Dress and Which State Are You Actually From?, as well as our video escapades, such as The Try Guys Try Sexy Halloween Costumes and our famous Watermelon Explosion experiment on Facebook Live. The success of our content might seem accidental, but as a result of BuzzFeed’s experimental approach to producing content, the virality of these posts is actually a very scientific and calculated effort. This talk details how BuzzFeed thinks about and creates content, highlighting our paradigms for the function and role of our content. Menendez also discusses the software stack that supports this experimental loop, as BuzzFeed also employs a variety of technologies to build an analytics layer. Included in that tech discussion is also an overview of the metrics and signals BuzzFeed is interested in once content is live. Along the way, Walter highlights some of the Comparative Media Studies learnings he employs on a daily basis to thrive in the BuzzFeed content ecosystem.
    Walter Menendez is a Senior Data Infrastructure Engineer at BuzzFeed, based in New York. He is an MIT alum of the class of 2015, having majored in Computer Science and Engineering (Course 6-3). While at MIT, he concentrated in Comparative Media Studies, as well as having done undergraduate research in various Media Lab groups (Fluid Interfaces, Laboratory for Social Machines). At BuzzFeed, he is responsible for the development and maintanence of all of BuzzFeed’s data collection, from on-site impression collection to data warehousing solutions, empowering the analytical approach that BuzzFeed uses for the content creation cycle.
    1 hr 15 min
  • Playful Practice: Designing the Future of Teacher Learning
    All across the world, educational systems are exploring new ways to encourage more ambitious teaching and learning in classrooms: shifting away from recitation and rote learning to more engaging forms of collaborative, active, problem-centered learning. For this shift in classrooms to occur, we need to dramatically increase the quantity and quality of learning opportunities available to educators in these systems, and new forms of blended and online learning experiences will be central to this growth. One crucial element in teacher learning is practice. For most teachers, opportunities for low-stakes, deliberate practice is quite limited–teachers either learn theory in graduate school of education seminar rooms or test ideas in real classrooms, with real students, with real and immediate learning needs. At the MIT Teaching Systems Lab, we are developing new forms of teacher practice spaces, technology platforms inspired by games and simulations that provide the opportunity for teachers to rehearse for and reflect on important decisions in teaching.
    Justin Reich is the director of the MIT Teaching Systems Lab, an Assistant Professor in the Comparative Media Studies/Writing department, and a Faculty Associate of the Berkman-Klein Center for Internet and Society. As a learning scientist, he investigates the complex, technology-rich classrooms of the future and the systems we need to prepare educators to thrive in those environments.
    1 hr 26 min

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