I talk with Prof Marientina Gotsis about the challenges that VR/MR environments pose to how we understand movement and use our locomotor and vestibular abilities in virtual spaces. Marientina discusses some of her projects on sensory motor rehabilitation and the knowledge gained from them in terms of interaction design in VR.
Marientina Gotsis is an artist, designer and technologist. She is Professor of Practice at the Interactive Media & Games Division of the School of Cinematic Arts at the University of Southern California. She has a broad background in arts, design, and engineering with a special interest in interactive entertainment applications for health, happiness, and rehabilitation.
Her work focuses on applications of entertainment at the intersection of behavioural science, medicine and public health, working in diverse topics areas such as obesity, exercise, rehabilitation, HIV, autism, traumatic brain injury, PTSD, vision and early child development.
https://www.marientinagotsis.com/