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Hey folks. We’re delving into a topic about GMing for the first time in a while. It’s all about tone management. How we provide tone, how we can present it, what problems arise when you stray from the desired tone, and how you can use tone to help make your games more enjoyable. Enjoy and let us know how we’re doing and if you’d like, back us on Patreon.
Time Stamps
By Chris Sniezak4.6
3434 ratings
Hey folks. We’re delving into a topic about GMing for the first time in a while. It’s all about tone management. How we provide tone, how we can present it, what problems arise when you stray from the desired tone, and how you can use tone to help make your games more enjoyable. Enjoy and let us know how we’re doing and if you’d like, back us on Patreon.
Time Stamps

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