Mobile Couch

Mobile Couch

By Ben Trengrove and Daniel “Jelly” FarrellyBusinessTechnologyCareers
Download on the App Store

Mobile Couch episodes

  • 18: The Cache They’ve Got in Their Pocket

    Jake and Jelly are joined by Stuart Hall, co-founder of Discovr and creator of AppBot to discuss the story behind his Seven Minute Workout experiment, but not before they followup on health and NSURLCache (not to mention caching in general). They discuss the mindsets of people who buy apps when they”re dropped to free, adding in-app purchases to apps, and the differences between launching apps now, compared to the early days.

    Show notes:
    • NSURLCache (NSHipster)
    • The Fortune Cookie Principle: The 20 Keys to a Great Brand Story and Why Your Business Needs One (Amazon)
    • iOS Development Tips I Would Want If I Was Starting Out Today (Stuart Hall)
    • iOS Developer Tool Belt - Essential Services and Libraries (Stuart Hall)

    We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

    1 hr
  • 17: Infinitely Slow Acid Man

    More Xamarin talk, as the boys discuss its cross-platform benefits, the impressive IDE, and how it compares to native cross-platform development; Jake requests help with a problem he”s having with collection views in Xamarin; staying healthy when you spend so much time hunched over a keyboard, while also improving your workflow; and what the best practice is for caching downloaded data.

    Show notes:
    • How Do I Declare A Block in Objective-C? (F**kingBlockSyntax.com)
    • Xcode Snippets (NSHipster)
    • Xamarin Components
    • 7 Minute Workout (Stuart Hall)
    • An App Store Experiment (Stuart Hall)

    We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

    56 min
  • 16: Romeo Was a Drunk

    With his interest officially piqued, Jake is looking into Xamarin, and so the boys discuss making apps in alternative languages and the pros and cons attached to that. Afterwards, they share their origin stories, including Jake’s desire to be an actor, Jelly’s short-lived stint in theatre, Ben’s dream of being a pilot, and why freelance work is so dang addictive. Finally, they discuss the shortcomings of UICollectionView and what the best way of containing “hack” code is.

    We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

    59 min
  • 15: Infected or Influenced

    Casey Liss - co-host of the hugely popular ATP and Neutral podcasts - joins the couch to talk about being recognised by strangers, what the schedule is like doing a podcast while working a day job, and the difference between travelling to WWDC from Australia and from the East Coast of the US. Somewhere in-between, we find time to discuss Visual Studio vs. Xcode, writing and wrapping APIs, and the cross contamination of coding languages.

    Show notes:
    • Xamarin.iOS (formerly MonoTouch)
    • API Design (Matt Gemmell)
    • Simple Linq Extensions for Objective-C (Casey Liss)
    • LinqToObjectiveC (Colin Eberhardt)

    We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

    1 hr
  • 14: Thinking of Retiring, Thank You

    We answer questions about the best way to learn OpenGL, and what would we want to be working on if we worked Apple; we follow up on the status of our own recent App submissions and discuss the appeal system; and we discuss some of the differences between developing for Android and iOS.

    Show notes:
    • App Store Review Guidelines

    We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

    1 hr 8 min
  • 13: Danger is His Middle Name

    Dealing with rejection and the app review process in general; how the review process works, review times, tricks for managing timing your app’s release and the difference between personal and enterprise developer accounts; and Ben gives an introduction to making mobile games by discussing some of the game engines that exist out there and reasons why you would choose one over the other.

    Show notes:
    • News and Announcements for Apple Developers
    • Average App Store Review Times
    • List of game engines (Wikipedia)
    • Impact
    • cocos2d for iPhone
    • Apportable
    • Unity

    We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

    55 min
  • 12: You Probably Can’t Escape

    An explanation of Objective C++; what ARC is and the gotchas you need to look out for when using it; reasons why now is a great time to get into making apps for iDevices; Jake talks about his experiences trying out Windows Azure, and looks at what sort of uses it’s designed for; and MoodStocks, an image recognition API you can use in your apps.

    Show notes:
    • Fertile Ground (Marco Arment)
    • Windows Azure
    • Pusher
    • It's Like iCloud, but It Works (Mobile Couch)
    • Moodstocks

    We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

    1 hr 3 min
  • 11: I’m Still Jet Lagged

    With WWDC over for another year, Ben and Jelly discuss some of the new technologies that you”ll be able to use with your apps and the sessions you should watch so you can make your apps shine on iOS7; and Jelly explains an app he recently discovered called Oyster, which is a tool for testing regular expressions and even writing the code to use them.

    • 101: Platforms State of the Union
    • 400: What’s New in Xcode 5
    • 228: Hidden Gems in Cocoa and Cocoa Touch
    • 204: What’s New with Multitasking
    • 206: Getting Started with UIKit Dynamics
    • 502: Introduction to Sprite Kit
    • 210: Introducing Text Kit
    • 220: Advanced Text Layouts and Effects with Text Kit
    • 217: Exploring Scroll Views on iOS 7
    • 218: Custom Transitions Using View Controllers
    • Show notes:
      • WWDC 2013 Session Videos (Apple Developer)
      • Oyster - Making Building Regular Expressions Easy
      • Regular Expressions (xkcd)

      We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

      52 min
    • 10: Speculate Wildly About Things

      Following up on asking for reviews and how it makes users feel; a comparison of ways to pass messages back and forth between classes: delegates, notifications and blocks; some speculation on what additions iOS 7 will bring which we can implement in our apps; and a little overview of Reveal from Itty Bitty Apps.

      Show notes:
      • One More Thing 2013 Notes (JellyStyle)
      • Link to the App Store Nicely (Stripy Sock)
      • ReactiveCocoa (GitHub)
      • libextobjc (GitHub)
      • NS: Poor Man's Namespacing for Objective-C (Jonathan 'Wolf' Rentzsch)

      We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

      1 hr 17 min
    • 9: We’re Gonna Put a Couch on Stage

      One More Thing conference is over and Ben and Jelly give their in-depth recap, touching on interesting (and helpful!) talks from Amanda Rösler, Simeon Saëns, Dave Wiskus, Lex Friedman, Maggie Steciuk and Jaimee Newberry. Jake talks about his experiences with Mapbox and Tilemill, a set of services that allow you to easily use custom maps in your iOS applications.

      Show notes:
      • One More Thing 2013 Notes (JellyStyle)
      • One More Thing Conference
      • Codea (Two Lives Left)
      • Drawing Dynamic Visualizations (Bret Victor)
      • Stop Drawing Dead Fish (Bret Victor)
      • Appboy
      • iRate (GitHub)
      • Adobe's Project Mighty and Project Napoleon (Youtube)
      • Maggie Steciuk's list of prototyping tools (Evernote)
      • The Grass is Leena
      • MapBox
      • TileMill

      We'd love it if you got in touch! We are @_mobilecouch on Twitter and you can even email us at [email protected], if you're so inclined!

      55 min

    About Mobile Couch

    From the publisher's feed

    Design, development, and business; these guys do it all. Ben Trengrove and Daniel “Jelly” Farrelly are two iOS developers who work on everything from games to client projects, sharing techniques and…