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Should strategy games make you think about right and wrong or just let you win?
We examine how ethics and morality show up in strategy and wargames. From how Civilization and Hearts of Iron handle real-world history to the way player choices around diplomacy, exploitation, and war can raise uncomfortable questions, this episode looks at where games succeed and where they fall short. It’s not about preaching, it’s about how strategy design can reflect, distort, or ignore the complexity of the world it draws from.
https://criticalmovespodcast.com
Should strategy games make you think about right and wrong or just let you win?
We examine how ethics and morality show up in strategy and wargames. From how Civilization and Hearts of Iron handle real-world history to the way player choices around diplomacy, exploitation, and war can raise uncomfortable questions, this episode looks at where games succeed and where they fall short. It’s not about preaching, it’s about how strategy design can reflect, distort, or ignore the complexity of the world it draws from.
https://criticalmovespodcast.com