
Sign up to save your podcasts
Or


The Riders to Nowhere pick up the pieces after their clash with the GRC on the undeveloped world of Luxaestus.
In this episode: transferrable credits, throbbing vines, old friends.
Our heroes negotiate with the dark spirit beneath the mine of Bodhie, and restore balance to the region.
Our heroes delve deep into the dark secrets of Bodhie, and the darkness beneath its shuttered mine.
Our heroes face not one but two scourges from beyond the grave.
In this episode: poison as condiment, no takesies-backsies, a stuffed animal scares the nightmares away.
Our heroes recover from their battle with the skeletons in the chapel and plumb deeper into the ground level of the ruins.
In this episode: A lighthouse that shoots ghosts, letters home, and a puppet show.
Our heroes return to town to stock up and appraise some of the unusual items they've looted thus far, then dive back into the local ruins.
Featuring: Language disputes, breakfast, and the undead.
Hot on the heels of their last mission, our heroes are given no time to breathe or mourn before setting off for the mining ghost town of Bodie.
Our heroes are caught in the depths of a cult's hideout; slowly freezing to death in their oversized crisper. Will they escape and keep their promises to eachother? Or go out in a blaze of glory?
Our heroes push further into the swamp-choked ruins, encountering a variety of monsters that they all refer to as goblins.
From the publisher's feed