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Season 11, Episode 9: Brew Session (Slogurk, the Overslime) + Flashback (Teferi, Who Slows the Sunset)
Creatures above two mana have a hard time breaking into Modern, but Slogurk, the Overslime just might have what it takes. The leaves-the-battlefield trigger is worth three cards, which you get no matter what happens to Slogurk. The Ooze even comes with a built-in way to bounce itself, protecting itself from removal and cashing in on those three cards.
Broadly speaking, Slogurk asks us to 1) Put lands into the graveyard, then 2) Get lands back from the graveyard. We need to find cards that enable this efficiently and profit from the effort. This will take us into the Lands space, as well as synergies with Graveyard recursion and self-mill space. We also need to decide if we want to trigger Slogurk’s leaves-the-battlefield effect ourselves, or be content with relying on our opponent to kill Slogurk.
The list of Modern playables that feed into these synergies is very long indeed, so we’ll need to do our research to unlock the secrets of this ooze. We’ve got five new decklists with Slogurk to try to find a home for it in Modern. Slogurk is oozing with potential (sorry, had to do it) so let’s see what it can do!
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Like our content? Support us on Patreon and join our brewing community!
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Decklists for this episode can be viewed at FaithlessBrewing.com
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Timestamps
Season 11, Episode 8: Weekly Roundup + Flashback (Otherworldly Gaze)
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Like our content? Support us on Patreon and join our brewing community!
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Decklists for this episode can be viewed at FaithlessBrewing.com
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Timestamps
[4:40] CFB Las Vegas
Season 11, Episode 7: Teferi, Who Slows the Sunset (Brew Session) + Picks of the Week
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Like our content? Support us on Patreon and join our brewing community!
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Decklists for this episode can be viewed at FaithlessBrewing.com
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Season 11, Episode 6: Otherworldly Gaze (Brew Session) + Faithful Mending (Flashback)
Otherworldly Gaze is the most polarizing card to come out of Innistrad: Midnight Hunt. For some, the very idea of Gaze is anathema. “It doesn’t draw a card,” the haters say. “It’s Taigam’s Scamming all over again,” they say. “This effect is never worth a card.”
Haters are going to hate, but that doesn’t mean we have to listen to them. The truth is that any card with flashback does secretly say “draw a card” -- it’s just that the card you draw is always another copy of the spell. Then factor in that the flashback is often free if you manage to mill or discard Otherworldly Gaze (say, for example, off your first casting of Otherworldly Gaze). Both halves of Gaze are priced to move, at instant speed no less, and we already know that “surveil 3” is very powerful. If we can’t figure out how to make “surveil 3 twice” into a useful effect, that’s a deckbuilding failure, not a problem with Gaze itself.
Our testing last week with Faithful Mending already showed us the awesome power of Gaze, as we notched two 5-0 trophies (17-3 overall) with Jeskai Phoenix. Our build relies on Murktide Regent rather than Demilich, and uses a full boat of Otherworldly Gaze to find Arclight Phoenix and Ox of Agonas. We also tested out variations on Esper Reanimator, and found that Otherworldly Gaze has a nice home in that deck as well.
Today, we are going even deeper. Emboldened by his early successes, cavedan is looking to harness the power of Gaze in a slew of different archetypes in both Modern and Pioneer. There are infinite ways to get value from self mill + card selection, from old favorites like Pyromancer Ascension, Miracles, and Crabvine, to new toys like Calibrated Blast and Slogurk, the Overslime. We even get a little wild with a brew using Otherworldly Gaze to fuel Titan’s Nest and Willow Geist. And even this is just the tip of the iceberg. What other decks might be able to harness the power of the Gaze?
Happy brewing!
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Like our content? Support us on Patreon and join our brewing community!
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Decklists for this episode can be viewed at FaithlessBrewing.com
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Timestamps
[4:18] Flashback: Faithful Mending
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