When both sides of a wargame run on the same AI model, how do you prevent information leakage? This episode explores the unique "fog-of-war" challenge in AI wargaming, where shared training data and inference servers create new vulnerabilities for accidental intelligence leaks. We examine real-world failure cases, including a 2025 RAND simulation where referee narration accidentally revealed classified information, and break down the four architectural patterns used to enforce separation: per-actor state stores, redaction layers, referee-mediated message passing, and isolated context windows. The discussion also covers Snowglobe, an open-source framework from IQT Labs designed for open-ended qualitative wargaming, and why getting this right matters for policy analysis where misleading results can be actively dangerous.
Episode #683794 — open it directly at myweirdprompts.com/683794