MythCraft The Podcast: The Ties that Bind - TTRPG Narrative Actual Play

MythCraft The Podcast: The Ties that Bind - TTRPG Narrative Actual Play

By QuasiReal PublishingLeisureGames
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MythCraft The Podcast: The Ties that Bind - TTRPG Narrative Actual Play episodes

  • E32: Welcome to Granite Bay!

    Make sure you go the right way... Today's forecast: cloudy, with a chance of.. gunfire? The party is finally formally introduced to the infamous Myles Dodds of the Cartel. On a scale of one to six, how're we feeling about W1K?

    1 hr 56 min
  • Iceskating in the Desert

    Oh thanks, a potato.... The only things cooler than the temperature are the tater tots. Is this a dream? Maybe. A Nightmare? Absolutely.

    1 hr 48 min
  • Y.102.Dirge Presents: The Tale of Dentus

    Good tidings and safe travels—this is Y.102.Dirge, broadcasting from a holiday train bound for Granite Bay.


    Today’s broadcast brings you a one-horned storyteller who decides, against everyone’s better judgment, to tell a grim little faerie tale. What follows is a winding account of elemental princes, stolen teeth, evil dentists, heroic resolve, and a cautionary lesson that keeps slipping out of the storyteller’s grasp.


    Snacks are shared. Strikes are given. Morals are debated. Somewhere beneath the chaos, a truth lingers about guilt, silence, and the danger of deciding you don’t deserve to go home.

    37 min
  • E31: Equivalent Exchange

    Keep your friends close... Secret letters, midnight meetings, train rides, family vacations, political moves? It's a lot to process. Don't forget the lemon-blueberry cookies!

    1 hr 56 min
  • E30: What is a Legacy?

    Step 3: Profit. Elix has some errands to run with a new face, Nia and Geist attend a rather pointed sermon.. Unrelated - if a critical failure is rolled 20 times, does it cancel out and become a critical success?

    1 hr 37 min
  • E29: Cat and Mouse

    What to do? What to do... Geist has some unseen shadows during his evening routine, while the rest of the party are each playing entirely different games across town...

    1 hr 45 min
  • E28: Crashout

    Goodnight... Pulling all-nighters are always fun - until they aren't. Is it too late to start a Dirge D.A.R.E program?

    1 hr 43 min
  • E27: Feeling Lucky?

    I believe I can fly! How do you get off a train you were never supposed to be on? Better yet, how do you manage to do so in one piece?

    1 hr 46 min

About MythCraft The Podcast: The Ties that Bind - TTRPG Narrative Actual Play

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Immersive Tabletop RPG storytelling meets audio drama in this narrative actual play podcast.

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