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The boys have found themselves once again fighting the like of Arteir and his cronies.
The crew has landed and begun making their way toward the remnants of the destroyed city. What trouble will they get themselves into before the big fight?
Nearing their time to go back into the firey furnace, the gang makes a last-ditch effort to find the viles of Abaxxus's blood on the other side of the continent.
This special episode is brought to you by nature. If you mess with nature, nature will mess with you. Be careful and be vigilant.
The group has been jumped in the night, find out what happens and who survives.
The summit continues to decide who will be joining the Ones in closing the portal in Kol Diabolis. Bridax gets a new outfit, gets drunk, and saves the day.
The men are finally finished with the games and teleport themselves to Ensor in time for some shenanigans and the meeting of the leaders of various armies. This may be the beginning of the end for Abaxxis.
Still stuck in the game, the remaining Natural 1s try to extinguish a dragon, a hag, and something in the pool below the pedestal.
Still playing games are we? The boys are still working on winning the games set out by Turnap-Klar. Round 3, coming your way!
The boys have been through a lot with the tournament of the Silver Tap, but they have earned what they came here for...a meeting with Turnep Clar. But, of course, the meeting is not all that it appears when everyone involved has to play a game to get what they want.
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