Nature Check

Nature Check

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Nature Check episodes

  • Burn Episode 3: Robot Wrastlin'

    Welcome to Burn, a post-apocalyptic game of danger, intrigue, and exploration! We start this episode by creating Quick Characters to serve as Lissa's grad students for a return trip to the Secret Military Research Base. Once inside, the group investigates the small camera drones further and makes a friend. Zooming out, we take another look at what all of the Families are doing. Then Islae recruits the other PCs to come with her on a mission to the Whale Graveyard. Also, the Moon is not gone.

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Jareth/GM: @maeamian

    Sheryl/The Ripples/Islae: @RvingNaturalist

    Peter/Shepherds of the Cave/Charon: @petercoffey

    Jordan/The Institute/Lissa: @JordanBHarrod

    Xander/The Bowerbirds/Ganymede: @ARTexplains

    Channel art by Sheryl/The Roving Naturalist

    2 hr 27 min
  • Burn Episode 2: The Man Who Drew the Sun

    Welcome to Burn, a post-apocalyptic game of danger, intrigue, and exploration! We start this episode by talking about passing out, then head into the irradiated Secret Military Research Facility in search of spoil. Along the way, our group gets lost, meets some pretty kitties, and finds some stuff, then heads back to the Caves where our Families live. Once inside, we Zoom Out to get a look at who all of the factions are within the Homeland and discuss how each of the four main player Families (The Shepherds, The Ripples, The Institute, and The Bowerbirds) react to the news that the Sun has indeed returned and is once again lighting the surface of the Earth. Also, is the Moon gone?

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Jareth/GM: @maeamian

    Sheryl/The Ripples/Islae: @RvingNaturalist

    Peter/Shepherds of the Cave/Charon: @petercoffey

    Jordan/The Institute/Lissa: @JordanBHarrod

    Xander/The Bowerbirds/Ganymede: @ARTexplains

    Channel art by Sheryl/The Roving Naturalist

    2 hr 16 min
  • Arda Episode 19: Books and Nerd Things

    Rate My NPC: https://bit.ly/2QH731H

    On their last session in the underground temple, the group discovers a library and some books, desecrates some tombs, and discusses some theories about what to do next. Will they figure out what to do in the pedestal room? Is the DM benevolent enough to help them out by the end of the episode?

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Sheryl/DM: @RvingNaturalist

    Joe/Lucanus: @Stylopidae

    Peter/Cedric: @petercoffey

    Ryan/Fletcher: @Entemnein

    Nancy/Kae: @Scibugs

    Cindy/Nautia: @unboundpage

    Channel art by Sheryl/The Roving Naturalist

     

    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    2 hr 48 min
  • Burn Episode 1: The First Sunrise

    Welcome to Burn, a post-apocalyptic game of danger, intrigue, and exploration! In this episode, we meet the first group of player characters, and the group sets off to explore the surface world after reports of the first sunrise in more than three thousand years. What dangers will they encounter upon trying to enter the catacombs filled with failed genetic experiments? Will they make it across the Wasteland to the secret military base? Come along to find out.

     

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Jareth/GM: @maeamian

    Sheryl/The Ripples/Islae: @RvingNaturalist

    Peter/Shepherds of the Cave/Charon: @petercoffey

    Jordan/The Institute/Lissa: @JordanBHarrod

    Xander/The Bowerbirds/Ganymede: @ARTexplains

    Channel art by Sheryl/The Roving Naturalist

    2 hr 35 min
  • Arda Episode 18: Spiders in my everywhere!

    Rate My NPC: https://bit.ly/2QH731H

    In this session, our heroes ask the important questions, like "Who hasn't eaten potpourri?" "Who is Madonna?" and "Have you seen Peter's dancing?" The group also nerds out about spiders while fighting spiders, raids a storeroom in the underground temple, and discovers a room with strange carvings on the walls and floor. What other secrets does this dungeon have in store?

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Sheryl/DM: @RvingNaturalist

    Joe/Lucanus: @Stylopidae

    Peter/Cedric: @petercoffey

    Ryan/Fletcher: @Entemnein

    Nancy/Kae: @Scibugs

    Cindy/Nautia: @unboundpage

    Channel art by Sheryl/The Roving Naturalist

     

    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    2 hr 44 min
  • Arda Episode 17: I Dream of Greenie

    Rate My NPC: https://bit.ly/2QH731H

    Our heroes pick a new campsite, but during the night Kae has a strange dream. The feeling from her dream leads the group deeper west into the jungle to the site of a strange, subterranean stone structure of some kind. Will they survive their first dungeon crawl?

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Sheryl/DM: @RvingNaturalist

    Joe/Lucanus: @Stylopidae

    Peter/Cedric: @petercoffey

    Ryan/Fletcher: @Entemnein

    Nancy/Kae: @Scibugs

    Cindy/Nautia: @unboundpage

    Channel art by Sheryl/The Roving Naturalist

     

    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    1 hr 46 min
  • Arda Episode 16: Welcome to the Jungle

    Rate My NPC: https://bit.ly/2QH731H

     

    Our new friend Nautia leads the heroes northeast through the jungle following the bank of the Cochrial River to search for the source of the pollution. They learn about dangerous jungle wildlife, forage for edible plants, and spend at least one night camping outdoors. However, their campsite may already be occupied by a denizen they didn't expect. The crew also discuss the concept of nonpoint-source pollution.

     

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Sheryl/DM: @RvingNaturalist

    Joe/Lucanus: @Stylopidae

    Peter/Cedric: @petercoffey

    Ryan/Fletcher: @Entemnein

    Nancy/Kae: @Scibugs

    Cindy/Nautia: @unboundpage

    Channel art by Sheryl/The Roving Naturalist

     

    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    2 hr 26 min
  • Arda Episode 15: Red Parrots and The Trash Mermaid

    Our heroes board Stomonel Laughshield's boat in the early morning and meet her crew. After a short voyage, they are dropped off with a dingy and left to row to the far shore of the river, where they discover a beautiful and terrifying jungle rife with biodiversity. The PCs are harried by a variety of animals and a mysterious interloper, but eventually find a group of the red parrots they've been looking for. But has the group gotten in over their heads?

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Sheryl/DM: @RvingNaturalist

    Joe/Lucanus: @Stylopidae

    Nancy/Kae: @SciBugs

    Peter/Cedric: @petercoffey

    Ryan/Fletcher: @Entemnein

    Cindy/Nautia: @unboundpage

    Channel art by Sheryl/The Roving Naturalist

     

    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    2 hr 49 min
  • Arda Episode 14: Ships, Shopping, and Society

    After battling the gnolls in the grassland and investigating the health of the river, our heroes realize they need some help. While discussing how best to get across the river, they make a new friend with a boat. Next, they sell some gems and ask Pops to analyze their water samples. After some extraneous shopping, the group arrives at the new Royal Academy of Explorers building for an evening party replete with a cast of eccentric guests.

     

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Sheryl/DM: @RvingNaturalist

    Joe/Lucanus: @Stylopidae

    Peter/Cedric: @petercoffey

    Ryan/Fletcher: @Entemnein

    Nancy/Kae: @Scibugs

    "Fuzzball Parade" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0

    Channel art by Sheryl/The Roving Naturalist

     

    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    2 hr 13 min
  • Arda Episode 13: Down by the Riverside

    Kae has returned, so the group decides to start crossing things off their to-do list. First up, they travel North to the bank of the Cochrial River to investigate the fish problem. Cedric may or may not do something foolish, and the group gets into a tense argument. On the way back to New Sechester, the heroes encounter yet another denizen of the Arda southern grasslands.

     

    REFERENCE SECTION

    Follow us on Twitter:

    Nature Check: @CheckNature

    Sheryl/DM: @RvingNaturalist

    Joe/Lucanus: @Stylopidae

    Peter/Cedric: @petercoffey

    Ryan/Fletcher: @Entemnein

    Nancy/Kae: @Scibugs

    Channel art by Sheryl/The Roving Naturalist

     

    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    2 hr 47 min

About Nature Check

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Nature Check is a show where scientists play TTRPGs. Through our games, we hope to show you that scientists are real people with bawdy senses of humor and creative solutions to problems. We also hope…