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Topic: Dungeons and Dragons Adventure
This week, we have our long awaited Dungeons and Dragons Adventure with both my Mom and Little Brother. We describe some of the rules along the way, but obviously it's a bit complicated for those that don't quite understand everything about the game. I think we had a lot of fun, but you get to be the judge of that.
Adventure
Mom and John are a part of a local traveling caravan. They are fairly popular and the caravan always makes a lot of money and throws great village/town parties.
Sapphire Review has seen a mother and son duo to check out the next town over to see if there is money to be made. They’ve come across a town where the people itself seem quite out of money though. People seems to giving all their money to the local Noble, who is taxing the town far too much. Without money, the people can’t pay the caravan, and the caravan can’t really move on until it makes atleast some money to pay for lodgings, food, and their own profit of their benefactor.
Quest:
Get rid of the noble so that the town will return to normal – Good
Steal from the Noble in order to get some of their own money – Neutral
Kill the noble and steal all his money - Evil
Characters:
Tavern keeper
Flint Baldrek – Owner of “The Pig Whistle Tavern”
Skeptical of Tieflings, but easily persuaded
Common folks
Curious about new folk, excited about an entertainment caravan to liven up the town.
Noble
Fredric Von Kepler, Human
Pompous, rude, and lecherous.
Noble’s Wife
Amafrey Von Kepler, Human
Married for money, doesn’t exactly care about her husband.
Noble’s chief butler
Mindartis – Wood Elf, Druid
A good butler, so it would seem.
Caravan’s Benefactor
Waywocket Turen, Gnome – Operator of the “Sapphire Review” Caravan
Settings:
Town
Village town, streets appear barely there, but about dozen building make up the town, with farmers and various fields lining the distance past the trees. While the buildings look there, they appear to have had not had upkeep in sometime, looking shambled and perhaps a bit rundown. The tavern still appears to be doing well, if not quite as well it used to do.
Tavern – Pig Whistle Tavern
Noble’s House
A rather unnecessarily gaudy looking house made of white stone and steps, upon the tallest hill in the village. Guards are scattered about the house, but they seem like the kind of people who you could pay off perhaps. Red velvet is the interior, along with various animal trophies and silver furnishing.
Gladiator Pit
Located beneath the house in an abandoned gold mine, the Main pit is about 50 feet in diameter with a skylight created by rain and time. The pit is lined with several cages, each with eyes looking back out from them, but not quite able to be seen. The pit has stairs leading up and out of the pit, but are locked. A trio of balconies intended for those looking down on to the pit, with the main one having no railing, designed to push people off and in to the pit.
Topic: Spider Man: Far From Home & Comic Con 2019 Marvel Panel Impressions/Thoughts
So a viewer of ours reminded me that I haven't even mentioned the new Spider Man movie. Which is true, I completely forgot it. And he also wanted to know more about what we think the new stuff will be coming out thanks to Marvel's Panel at Comic Con 2019. Okay, I'm up for some thought processes and what I'd like to see happen.
Tutorial:
Spider Man = Peter Parker
Bitten by radioactive spider that gave him his powers:
Web shooters – Invented by Peter Parker
Originally going to use powers for personal gain. Could have stopped a robber, but that robber ended up killing his uncle, which came the quote: “With Great Power, Comes Great Responsibility”.
Peter Parker is a “Tragic Character”. Most writers seek to put him in poor or uncomfortable situations to either torture the character or hinder him.
Spider Man Far From Home
Tom Holland as Peter Parker / Spider-Man
It’s been 5 years since the “Blip” occurred.
Peter Parker travels to Europe for a vacation with his school, but is ignoring Nick Fury.
Peter wants to get with MJ(Mary Jane Watson)
While in Venice a water monster appears and tries to destroy the city, but a Mysterio comes to save the day.
Nick Fury tries to recruit Peter Parker, but Peter just wants to enjoy his vacation. Nick Fury gives Peter Parker glasses from Tony Stark that have advanced AI in them.
Nick Fury changes the vacation so that it goes where Nick Fury wants it so that Peter Parker will have to be recuited.
Mysterio & Spider Man defeat a Fire Monster.
Mysterio and Spider Man talk, and Spider Man Decides to give glasses to Mysterio, who he thinks will be a better Ironman.
Mysterio reveals that he is a former Stark Industries employee who built the holographic technology. Using drones, he manipulates the battles, but they never actually happened. He uses the Advanced AI to gain more drones and access to more power.
MJ reveals that she thinks Peter Parker is Spider Man they realize that Mysterio was a faker.
Spider Man tries to meet Nick Fury to give the information, but is tricked by Mysterio and sent to Netherlands. Mysterio decides to go to London to kill anyone who might know about the drones.
Spider Man calls Happy Hogan to come and pick him up, gets new spider suit, and goes to London to save his friends. Reveals that he sees Tony Stark everywhere and doesn’t know if he can live up to him.
Spider Man stops Mysterio and his drones, takes back the glasses, and stops the drones.
Spider Man returns to New York and tries to figure out what his Aunt and Hogan’s relationship is. He then takes MJ on a swing through New York.
Post Credit 1
Post Credit 2
Notes:
Eternals
Falcon & Winter Soldier
Shang-Chi
Wanda Vision
Loki
Doctor Strange 2
Watcher Animated series
Hawkeye Project
Thor 4 (Love and Thunder)
Black Widow movie?
Blade Movie?
Still upcoming:
Topic: Dungeons and Dragons, Character Creation
This week, in route to our eventual short D&D Adventure, we create a Character for my mom. She chose some interesting options for her character, which I'm proud to see, so lets find out what kind of character she created.
Tutorial:
Before you begin, you will want the following:
How to Build a character.
1) Race & Class
Typically decided on your own, not absolutely necessary for it to make sense, so long as it makes sense to you at the end of the day.
Keep in mind that Some classes give special abilities, added Ability scores, and even special interactions. Choosing a Race is Very Important.
If you Race is what you are, then Class is what you’re a professional in.
Be certain that your concept for your character is solid and well understood, as it will help figure out how to fill in your character sheet and how to score stuff
2) Ability Scores
Key scores that outline your character
Average score is 10. Above is better than others, below is weaker than others
Take 4 D6 dice, roll and lowest score gets removed. The added number is an ability Score. Repeat for total of 6 times, then place as you wish in your character’s ability scores
Alternatively, you can use a “Standard Array” if you just want to get in to the action. Thus no rolling, but more standardized numbers, ie: 15, 14, 13, 12, 10, & 8
Each Ability Score is really just a modifier at the end of the day. As an example, lets say you needed to swing a sword, and you have a strength score of 15, then you get a +2 to your roll. This mean that what ever to score, you get a +2 to that roll, regardless what you rolled. So if you rolled a 14, it becomes a 16 because your modifier is +2.
You’ll keep track of this as well with your character sheet
3) Features, Proficiencies, and Filling in your Sheet
With your character’s race and class in place, you can start filling in some more of your character sheet. Under “Features & Traits” we can start adding any features of your race and class. Some Races & classes will give you additional Ability Scores, while others will give you special Features for your race. Best to write them all down, if it you don’t understand them just yet.
You can add your character’s speed as well, IE smaller character take longer to walk places naturally, while taller characters take less time.
As well, you can calculate your Hit Points. This is different for each class, so reference the Player’s Handbook as necessary.
Hit Dice: If you have a moment to rest, this can be rolled to see how much health you gain back
Hit Points (Starter): Differs, but is the basic starting hit points.
His Points (Later Levels): This is how you determine what additional hit points you’ll get.
Proficiency
Every class has a Proficiency Bonus at certain levels. Think improvement in skills. These can be added to your classes weapon bonuses, depending on what weapons or armor you might be proficient in. Every class is different in what kind of weapons they’re proficient in.
Saving Throws
These are basically your defense against things, IE: Dodging, Resisting Spells, Overcoming certain situations. Based on the thing happening to you, it’s how you determine if you get hurt by it or not. Every class has two Ability Scores that they can add their Proficiency bonus to.
Skills
Every Class has a list of skills that they can be good at naturally. You can pick two to start with, which would reflect your character. These will act similar to your saving throws: you can add your proficiency modifier to your Ability modifier when using these skills. You may get more skills later on as you level up, but you can also get some from your Background.
Background
This provides some additional skills, proficiencies, features, and even some starter equipment based off who you are before you started adventuring. Typically, these reflect your status before you were adventuring, like being a Noble would mean you might know an additional language, have a degree of nobility when you walk around, even some nicer clothes and money to start off with. This will vary depending on the background.
Along with backgrounds, they give you a sort of outline for your character as well. These include Personality Traits, Ideals, Bonds, and Flaws. Think of them as quick little Roleplaying ideas/flair. There are some already offered in the handbook, and you can even roll for them, but you can also make up your own. These are meant to be guides for how you interact with the world and how to Roleplay in general. Not hard and fast rules, but options.
Alignments
As previously mentioned, your Alignment can be a quick way you look at the world or how you’re looked at. Some groups treat this as gospel while others are more relaxed about it.
Passive Wisdom (Perception)
Consider this like your natural ability to know what’s going on around you. IE: Someone whose sleathed, pick-pocketing you, traps, and so forth. Basically your ability to know what’s happening around you.
10 + Perception Skill Modifier.
Inspiration
This an optional rule that can be used by your Dungeon Master. Ideally, for good roleplay or good actions, you can get an additional modifier point for your next roll. You can’t pre-load it with numbers, but your DM will decide if it’s useful or not.
Initiative
This Score help you to figure out who goes first in a fight or battle. Ideally, this decides to order in which you do stuff in, but atleast who will start first. Typically, this is just your Dexterity Modifier, but you may have special abilities or items that change it later on.
Dexterity Modifier + Bonuses from Feats/Abilities
4) Equipment & Attacks
For your basic or starter selection of equipment, you get two different options. The first is a basic starter set, which lets you choose between some basic items that you might have on you. Or, you can roll for your starter wealth, which is decided by your class. You can do both if you want, or one or another, depending on your Dungeon Master. If you choose the basic start options, you can always talk to your Dungeon Master as well if you need to change anything. IE, if you’re a gnome, you might not be able to wield a large sword, so you might choose a half or short sword instead.
Armor Class:
Based on the type of Armor you wear will decide what a monster needs to roll to hit you. Typically, when playing, you’ll be given the option to dodge an attack with a saving throw; if you fail that, then it depend on your armor whether you take damage or not when getting hit. Higher score, more difficult it is to hurt you, but some armors aren’t ideal for some classes. If you’re not proficient in that armor class, you may end up with a negative modifier or unable to cast spells.
Based on your armor type + Dexterity modifier, determines your armor class, and thus, what kind of roll someone must do in order to do damage.
Weapons:
These come in various flavors and have rules for each of their damage type. Typically, the bigger the weapon, the bigger the dice you need to roll to figure out how much damage they can do. They’re broken up to a few different types, include Simple Melee, Simple Ranged, Martial Melee, and Martial Ranged weapons. Think Simple as anyone could use these, verses Martial which requires some level of skill to use. Melee require strength to use, while Ranged uses Dexterity.
Your attacks will take in to effect with your Proficiency Bonus, your Ability Bonus, and any additional bonuses you might have. A fighter for example, might have a proficiency in swords and have a fighting style the focuses on swords. So he would add his Proficiency Bonus, his Strength modifier, and his feature bonus for his fighting style.
5) Additional Attacks
If you’re a spell caster, or a class with additional abilities, you may be able to learn a spell when starting out.
Topic: Dungeons and Dragons
By personal request from mom, tonight, we dive head first in to the complex world of Dungeons and Dragons. Because Mom wanted to know what on earth was going on at her dining room table at 11pm at night.
Like all fantasy, Dungeons and Dragons is based off J.R. Tolken’s Lord of the Rings trilogy and Hobbit books.
Created by Gary Gygax and Dave Arneson in 1974 as a spinoff of another game called ‘Chainmail’.
Chainmail was an early predecessor that revolved around the rules for medieval miniatures and armies. It provided the first major set of rules for miniatures and very popular.
Dungeons and Dragons was original Published by Tactical Studies Rules(TSR) and later bought by Wizards of the Coast(same people as magic the gathering card game.)
Dungeons and Dragons is considered the benchmark for ‘Table-top Role Playing’ games, with many variations on the game for different setting, time periods, and genre.
Game has had multiple editions over the years, with a number of additional books, reference, and modules available to expand your game should you want to.
Did have multiple controversies over the years due to its content, particularly in the 80s. Has spawned toys, more books, basis for just about any other Table-Top RPG, and even had its own 80s cartoon on Saturday mornings and a Movie in the 90s.
A group of people come together to play. Any number can be done, but optimum is 4-5 players, with more being unwieldy for some groups, and three or two being a bit boring by comparison.
One person plays the Dungeon Master, also known as a Game Master. Short Abbreviated as DM or GM.
Other people plays as their own Player Characters, or PC.
Dungeons and Dragons is basically an imaginary game, but with defined rules. Everyone had played this game on one level or another, but Dungeons and Dragons represents a codifying of rules for everyone to play around, thus making it fair for all participants.
Multiple sessions are usually had with the same characters over the length of time. Some games last for a month or so, while others can last for years. Depending on how you and your friends play, you may end up meeting every so often, once a month, or even once a week to play, which is up to you.
There are three types of games, 1) Rule Heavy Games, 2) Story Heavy Games, 3) Casual Games.
Most notable feature of Dungeons and Dragons is the dice, which helps determine your outcomes. Based on the event, skill check, environment, attack, defense, or even talking, you roll dice to determine if you are successful or not. Dice help add some randomness and make it so no favoritism happens in a game, making it fair for everyone. There are various dice for the game, from your standard 6 sided dice, to a 4 sided, 8 sided, 10 sided, and even 20 sided dice. What you have to roll depends partly on your skill or stat being used, or the DM’s whim.
All Adventures start in a tavern, which is a staple and hallmark of the series. You’re presented with a quest or adventure to go on. Depending on the DM, your adventure might take multiple sessions, the story itself plays out over multiple sessions even, or your adventure is over in a single day.
Wizards of the Coast offer a basic rule set for Dungeons and Dragons 5th Edition online for free. The 180 page PDF offers a lot of the basics of the game, a few of the races and classes, and if used, can be the basis for your own game campaign if you want. It’s a free and easy entry point.
If you desire to play the game more long term, with an eye for being a DM at some point, the Core Set is a good place to start. It includes:
The Player’s Handbook is likely the most useful, followed by the Monster Manual. The Dungeon Master’s Guide is useful, but not required to run a campaign.
If you want to do more, additional books have more stories, settings, and even advanced classes and races to be, with some books focused purely on fleshing out the core class. Only necessary if you intend on playing for long term, definitely a future purchase, not a beginning one.
Character Creation:
This can be fun, but intimidating the first time. Depending on your fellow players, you may want to take up a certain role to round out the group. You may also just want to invent your own character and play whatever way you want. It’s a good idea to think of a character you want to play, but be willing to work with your fellow players if roles want to be assigned.
Steps to Create a Character:
1) Choose a Race
Dwarf
Elf
Halfling
Human
Dragonborn
Gnome
Half-Elf
Half Orcs
Tiefling
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
This is also when you start defining your character with abilities. If you’re a Spell Caster, this might be what spells you know. For a Barbarian, it might be the type of proficiencies you have or rage abilities. These essentially outline what you’re character knows how to do and how they can interact with the world. Some abilities are universal, but a great deal may be limited to certain classes or even certain stats that you might have.
Don’t worry about getting the best character just yet. Your character is just starting out, and you can get more abilities and stats later on. As your character levels, you’ll get more powerful over time.
If your character is a druid, they might have a greater appreciation for nature than others. Thus, if they see a burning forest, it will affect them more than others most likely.
If your character is very religious, and someone spit or tries to tarnish your religion, you might get angry and attack them.
This stuff is up to you, but it aids the DM when creating stories and plots, as it can be personal to your character, thus enabling you to have a deeper story and involvement.
Alignment system:
Lawful Good: Follows a strict moral code & always fights evil.
5) Choose Equipment
There are a number of appendix and lists to choose from for this.
Topic: Star Trek Review
Last week we discuss the long lineage of Star Trek, how it's had a fixed rotation in syndication for decades after it went off air, it's dominance in the 90s, and it's revival over the last decade. For our review, I had Mom watch some newer episodes of Next Generation. It's an interesting conversation we had.
Review:
Offspring, Season 3, Episode, 16
Data creates an offspring called “Lal” and attempts to raise it as his own child. Starfleet eventually learns of this and tries to take the project/android to be studied further, prompting Captain Picard to Step in. Eventually, “Lal” is overwhelmed with emotions, causing a malfunction in its brain, which eventually causes her to shutdown forever.
(Directed by Jonathan Frakes)
The Pegasus, Season 7, Episode 12
Admiral Pressman is trying to find the Pegasus, a starship lost to an asteroid field, using the Enterprise to do so. Pressman and Riker have history and the Riker is coy about what really happened during a mutiny on the Pegasus. Romulans are also looking for ship. Eventually discovered that Pressman was designing a cloaking device because he feels the Federation/Romulan treaty is a tactical disadvantage thanks to cloaking technology. Enterprise find the Cloaking Device, use to escape an asteroid, and Pressman is court-martialed.
(Directed by LeVar Burton)
The Drumhead, Season 4, Episode 21
Due to an explosion thought to be sabotage, Starfleet send an investigator to uncover the truth, Norah Satie. Satie believes a Klingon delegate caused the explosion because he was trying to secretly steal starship plans. Though the explosion is determined to not be sabotage, Satie presses on, trying to undercover more crimes, calling in an Admiral to overhear the tribunal. Eventually, Satie tries to blame Picard of breaking the prime directive and uses Worf to do so, calling Picard a traitor. Eventually the Admiral walks out, believing it to be a witch hunt. Satie leaves in disgrace, and they carry on.
(Directed by Jonathan Frakes)
Tapestry, Season 6, Episode 15
Picard seemingly dies of an unknown injury and meets Q in the afterlife. Given a second Chance, Q offers Picard the chance to redo a portion of his life, a fight while just out of the academy, which is believed to be the point in his life where things changed for him. After redoing this point in his life, he returns to the Enterprise, not as the captain, but an ensign who never took chances and played it safe. Hating what he became, he begs Q to re-do his life once more, and this time he, gets involved in the fight and gets stabbed as a result. He wakes up in sickbay believing it to be a dream, or some crazy nightmare.
The Inner Light, Season 5, Episode 25
Picard is struck by a satellite’s beam and transported to a different world, where he is a different person all together. At first it takes him a long time to adjust to the fact that he is not in Starfleet, and that no such space force exists on this planet. He eventually resides to his life and lives out 40 years before the planet is overtaken by a supernova. Upon awaking, only a few minutes had passed in the real world, but the satellite was designed to keep the memories of the people of the planet alive.
(Considered best TNG Episode, Flute)
Topic: Star Trek Tutorial
We've been talking alot about fantasy and wrestling, and figured we needed to get back hard in to Nerdy stuff. Thus, one of the most popular fantasy topics, I present Star Trek.
Tutorial
Broad-scope of Star Trek, not in-depth.
Created by Gene Roddenberry
Trekkie or Trekker = Star Trek Fan
Things to know:
Enterprise (22nd Century)
•The Animated Series (1973–1974) on CBS
Movies 1-6 based on Original Cast
Modern Series (23rd Century)
• Deep Space Nine (1993–1999) on Independent channels
• Voyager (1995–2001) on UPN
Before Original Series
• Star Trek Reboot Movies
• Discovery (2017–present) 21st Century on CBS
Topic: Game of Thrones Season 1 Review.
After two weeks, which was just enough time for Mom, we rejoin the conversation about Game of Thrones. Spoilers are ahead, one of which I'll spoil now: Mom liked it. We may have future seasons to review.
Review:
This Podcast Contains Spoilers for Game of Thrones Season 1.
Character Impressions:
HBO’s gratuitous nudity.
Story:
Jon Snow goes to the Wall
Rob Stark leads Winterfell with his Mother and younger brothers.
Otherside of the world, Essos, Viserys Targaryen marries off his sister, Daenerys Targaryen to Kahl Drogo, warlord of the Dothraki
Future Spoilers…
Nice video explaining first season.
Topic: WWE's Monday Night Raw Live Show
We had a special treat this week. WWE's traveling roadshow came to town, allowing us to watch it live and in person. WWE's main shows are split in to two weekly events, Monday Night's Raw and Tuesday's Smackdown Live. Raw was in town and so we had the pleasure of going. We had a great time, so listen as I need no convincing to my mom that the Pro Wrestling is totally worth it!
Review:
Arrival
Baron Corbin, Kevin Owens and Sami Zayn confronted Universal Champion Seth Rollins
Lars Sullivan def. Lucha House Party (Elimination Match)
Lacy Evans & Beck Lynch Talk
The Miz Talks to Samoa Joe
The Miz, Braun Strowman & Ricochet def. United States Champion Samoa Joe, Bobby Lashley & Cesaro
Lacey Evans & Alexa Bliss def. Raw Women’s Champion Becky Lynch & SmackDown Women’s Champion Bayley
WWE Women’s Tag Team Champions The IIconics def. Lisa Lace & Aleyah Mia
Shane McMahon & Drew McIntyre celebration
The Revival def. Zack Ryder & Curt Hawkins and The Usos to become the new Raw Tag Team
Champions (Triple Threat Match)
24/7 Champion R-Truth got trapped in an elevator with his opponents
Paul Heyman Talks
Bray Wyatt crushed Ramblin' Rabbit with a mallet on "Firefly Fun House"
Kevin Owens def. Universal Champion Seth Rollins via Disqualification
Extra Match: Lacy Evans Vs Becky Lynch, Special Arrival of Bayley
Topic: Game of Thrones Tutorial
This week, we're diving in to the fantastical and 8 years in the making to get to. Game of Thrones might of just ended, but Mother hadn't seen a single episode, so we're going to do some tutorial on it.
Nerd Tutorial Podcast
Topic: Game of Thrones
Intro:
Welcome to the Nerd Tutorial Podcast.
A Podcast giving a tutorial about nerdy topics, for those who aren’t quite so nerdy themselves.
With you today is myself, your Nerdy Tutor, George. And Whitty Title, my Mom. Welcome.
Game of Thrones is based off George R.R. Martin’s Books “A Song of Fire and Ice”.
Books were intended as trilogy, later decided to be seven books.
Chapters take place from First Person point of view, with major characters being ‘Point of View’ characters for the events taking place near them. Characters are unaware of actions of other characters unless it is communicated to them directly, or they witness them for themselves
Planning for the show started in 2007 when show runners David Benioff and D. B. Weiss pitched HBO on the series.
Northerners
King’s Landing
Essos / Other Side of the Known World
George R. R. Martin doesn’t know what events will take place, or if characters will survive interactions they are placed in.
Show has a big budget for Special Effects and Pageantry
Huge Fan Base
Topic: Covention & Cosplay
My Mom and I went to a local Anime Convention. We even dressed up. I did a bit more dressing up though. Come listen to our thoughts on what we saw and did at the convention.
Review:
Mom Cosplayed as Princess Peach
Nerdy Tutor Cosplayed as Bowsette.
What was it like seeing everyone dressed up for Cosplay?
Was it overwhelming to see everything?
What did Mom see?
What did mom Find most surprising?
What was Mom’s favorite things? Outside of cosplay?
Visit Our Facebook Page to see pictures from the event.
From the publisher's feed