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The Podcast about board game design and card game design! Together we will explore the secrets of different game mechanics and grow as a game designer!... more
FAQs about Nerdlab Podcast:How many episodes does Nerdlab Podcast have?The podcast currently has 132 episodes available.
January 25, 2019012 – Co-Op Mechanics Part 2 – Fighting the Alpha Player Problem, Creating Team Decisions and Adding TensionHello fellow adventurers, In today's episode, we are discussing co-op game mechanics that can be used to: Fight the alpha player problem Foster team decision situations Add tension to the game What are the main goals of co-op mechanics: One problem in co-op games is the so-called quarterbacking. What it means is that one player makes...more28minPlay
January 18, 2019011 – Co-Op Mechanics to Encourage Teamplay in Card and Board GamesHello fellow adventurers, In today's episode, we are discussing at least 8 mechanics that can be used to encourage team play in cooperative games What is a Cooperative Card Game? A co-op game is by nature a game in which players work together as a team, usually against some kind of AI. In most co-op games...more25minPlay
January 11, 2019010 – Faction Design & Color Identity in Card GamesHello fellow adventurers, In today's podcast episode we're dealing with a topic that made me ponder and sometimes even despair during the last week. It's about dividing game elements into logically connected groups. In other words. How can I divide my cards into different factions or colors? I was wondering if my game even needs...more34minPlay
January 04, 2019009 – Keyforge – A Game Developer’s Review of the Unique Deck Game (UDG) ConceptHello fellow adventurers, and welcome in 2019. Let's start this year by talking about the Unique Deck Game (UDG) Keyforge from Richard Garfield and Fantasy Flight Games. I spent quite a bit of time thinking about the core concept of unique deck games and some of the mechanics of Keyforge in particular. Therefore, I decided...more41minPlay
December 28, 2018008 – Goal Setting for Game DevelopersHello fellow adventurers, The new year is approaching fast. We are going to use this weeks episode to talk a little bit about goal setting and why it is especially important for game developers. Topics: Goal Setting / Life Planning Why is goal setting is so important for game designers? How to set goals as...more24minPlay
December 20, 2018007 – Health Mechanics in Board and Card Games – Part 2Hello fellow adventurers, In Episode 7 of the Nerdlab, we will focus on health tracking in card games. This is the second part of a 2 part series on health mechanics. In the last episode, we analyzed the different aspects of health systems and formulated some questions you could ask yourself in order to find...more41minPlay
December 13, 2018006 – Health Mechanics in Board and Card Games – Part 1Hello fellow adventurers, in Episode 6 of the Nerdlab, I will talk about health systems in board games and card games. This is the first part of a two-part series on health systems. My goal for the first episode is to analyze the different aspects of health systems and to provide you with a bunch...more32minPlay
December 05, 2018005 – Emergent Narrative & Storytelling in Board GamesHello fellow adventurers and welcome to the Nerdlab - Where we transform our gaming passion into incredible game designs and learn how to nerd like a boss. In Episode 5 of the Nerdlab, we will talk about storytelling. What is a story and why do we want one for our games. Today you will learn...more33minPlay
November 28, 2018004 – Building an Encounter System Part 3Hello fellow adventurers, in Episode 4 of the Nerdlab we will talk about the third and final building block of exceptional encounter design. In the first part of this 3 part series, we identified how to ask dramatic questions to our players by creating interesting conflicts and real decision points. In the second part we...more29minPlay
November 21, 2018003 – Building an Encounter System Part 2In Episode 3 of the Nerdlab we will talk about the second building block of encounter and combat design. Last week we identified how to ask dramatic questions to our players by creating interesting conflicts and real decision points. This week we will talk about fireballs and crushing blows. In other words: how to design...more27minPlay
FAQs about Nerdlab Podcast:How many episodes does Nerdlab Podcast have?The podcast currently has 132 episodes available.