Never Was A Gamer

Never Was A Gamer

By @neverwasagamerLeisureVideo Games
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Never Was A Gamer episodes

  • Return to Mass Effect | Episode 53

    Today on Never Was A Gamer, we're looking back at some of Michelle's formative games for once - the Mass Effect series, Bioware's space marine RPG trilogy. This is a long, rambly episode that is a bit of a change from our usual format, but we'll be back in 2 weeks with our last (more traditional) game episode, featuring the Legend of Zelda: Breath of the Wild. Oh, it's a legend alright!

    Enjoy and we'll talk soon.

    1 hr 12 min
  • Wrapping Up 2021 (and Final Fantasy Tactics) | Episode 52

    Today on Never Was A Gamer, we're saying our last goodbyes to 2021 and the games we played.... including the last chapter of Final Fantasy Tactics! We briefly talk through the ending and what Tactics amounts to after 100 hours of playtime, then dig into some of the trends that shaped our 2021 in games, and finally conclude with some thoughts on the future of the show. 

    Timecodes:

    0.00 Intro

    1.38  Wrapping up Final Fantasy Tactics

    19.00  "Games in Michelle's Wheelhouse" didn't really work

    21.15  BREAK

    22.00  Wrapping up our 2021

    1.07.00  BREAK

    1.07.30  The future of the show

    1 hr 13 min
  • Final Fantasy Tactics: Diorama fighter | Episode 51

    Today on Never Was A Gamer, we're diving into Final Fantasy Tactics - or at least the first 3/4 of it!  Come on, Michelle's playtime is like 90 hours. Maybe we should have looked up the zodiac metrics after all....

    Timecodes:

    0.00  Intro

    3.00  Tactics games

    18.50  Final Fantasy Tactics context

    46.30  BREAK

    47.00  Final Fantasy-ness

     

    1 hr 24 min
  • Holiday Awards and Gift Exchange 2021 | Episode 50

    Today on Never Was A Gamer, we're continuing our now-annual tradition of wrapping up the calendar year with a light episode of awards and a gift exchange. Dimitri and Michelle each gave each other a game that they thought the other would like, and so to break up the awards we're also discussing the sensational first-person photography shooter, "Umurangi Generation," and the high concept open world detective game, "Paradise Killer". 

    Stay safe and have a very cozy holiday!

    Timecodes:

    0.00 Intro: Cozy December games (Unpacking, etc)

    7.45  Awards: Naughtiest Boy

    10.50  Bad Dad Award

    12.35  Gamers Are Wrong Award

    18.10  Katamari Damacy Presents: Second Best Soundtrack

    22.00  BREAK

    22.45  Gift Exchange: Michelle gets Umurangi Generation

    39.20  BREAK

    39.50  Hideo Kojima Memorial "Auteurist Trap" Award

    43.30  Biggest Boss

    46.05  Best Villain

    47.30  True Villain

    49.40  BREAK

    50.10  Gift Exchange:  Dimitri gets Paradise Killer

    1.12.00  BREAK

    1.12.40  The Black Spot

    1.15.45  Best Moment

    1.18.30  Tier List: All Season 2 Games

    1 hr 26 min
  • Undertale: Alphys is not my friend | Episode 49

    Today on Never Was A Gamer, we continue our year-end arc of games in Michelle's wheelhouse with the weird world of Undertale! There's so much to say about this game - not about Sans though. He's just a guy.

    We'll be back in 2 weeks with our holiday episode!

    Timecodes:

    0.00  Intro

    1.00  Michelle's history with Undertale

    10.45  Actual history of Undertale

    17.10  Starting over

    31.30  BREAK

    32.30  The battle system

    47.40  The problem of Alphys (Mettaton rules)

    59.30  Asgore, endings, and the big picture

    1.14.00  Final thoughts

     

    1 hr 19 min
  • System Shock 2: You win some, you lose some | Episode 48

    Today on Never Was A Gamer, we're discussing System Shock 2!... mostly the first 2 hours of it, because for the first time in the history of the show, we both bounced off the game (for very different reasons). We're digging into what we liked (lots!) and why we quit, and trying to think through the broader experience of bouncing off a game that you generally like. Please, come sit in our failures with us.

    Timecodes:

    1.00  Why System Shock 2?   

    9.45  Immersive sims   

    13.00  5 times Michelle loved System Shock 2....

    40.00  ... and one time she didn't.

    52.00  Dimitri's odyssey and conclusions

    1.00.10  BREAK

    1.00.40  Bouncing off good games

    1.18.50  Final thoughts

     

    1 hr 22 min
  • Grab Bag: Spooky movie adaptaions - House of the Dead vs Resident Evil | Episode 47

    Today on Never Was A Gamer, we're capping off our licenced games arc with a grab bag episodes where we're discussing spooky movies that are based on spooky games (allegedly)! How does Resident Evil's lonely, tense survival horror aesthetic translate to film? What does 'House of the Dead' branding add to your basic zombie flick? We'll never know because the directors didn't think about any of that! Here's what they did instead. 

    Timecodes: 

    1.00  Grab Bag: Spooky movies based on games

    2.00  Silent Hill 2 update!

    7:30  House of the Dead (2003)

    52.00  BREAK

    52.40  Resident Evil (2002)

    1.22.30  Final thoughts

    Programming Note: We're taking a short break to give Michelle time to get ahead on some of the pretty big games we'll be discussing in our final arc of the season. There won't be a new episode on November 11, but we'll be back on November 25 with System Shock 2! See you then.

    1 hr 27 min
  • Batman: Arkham Asylum - Indoor Gargoyles Are Good | Episode 46

    Today we're rounding out our licenced games arc with a game that Dimitri provocatively and immediately calls "one of the 5 most influential games of the last 10 or 15 years," Batman: Arkham Asylum. Provocative! Meanwhile, Michelle provocatively defends Poison Ivy. Lotta takes in this one. 

    Timecodes:

    1.45  Our histories with Batman games

    9.30  What is Batman: Arkham Asylum?

    13.00  This game's innovations

    35.00  BREAK

    35.30  Villains and story

    1.18.30  Final thoughts

    1 hr 22 min
  • Blade Runner: What kind of man is Ray McCoy? | Episode 45

    Today on Never Was A Gamer, our "licenced games" arc continues with the 1997 point-and-click adventure detective game, Blade Runner! We had two very different play-throughs of this very interesting game. You'll never guess who committed several murders!

    Timecodes:

    3.40  Listener mail

    7.35  Our history with Blade Runner

    9.45  Our history with point and clicks

    14.00  Blade Runner as a point and click adventure game

    24.00  What is this game anyway?

    36.45  BREAK

    37.50  Our highly divergent playthroughs

    1.23.00  Final thoughts and conclusions

    1 hr 34 min
  • GoldenEye 007: Can love bloom on a battlefield? | Episode 44

    Today on Never Was A Gamer, it's the next installment in our arc on licenced games, with the formative first-person shooter, GoldenEye 007. Have you rewatched that movie lately?  We did, and we sure do disagree about whether it works.

    Timecodes:

    1.00  Licenced games

    5.00  GoldenEye 007

    10.15  The film experience

    15.00  Our histories with the game

    23.15  But do you feel like James Bond?

    34.45  BREAK

    35.00 Levels in GoldenEye 007

    55.10  Ok but multiplayer

    1.05.00  Final anecdotes and thoughts

    1 hr 11 min

About Never Was A Gamer

From the publisher's feed

A late-blooming gamer plays everyone else's formative games for the very first time.