Nintendo Deep Dive

Nintendo Deep Dive

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Nintendo Deep Dive episodes

  • Episode 15: Warioware Smooth Moves
    This episode is a return to the more standard format, being shorter and having multiple segments. The first portion of the show is more topical than usual, with a dive into the announcement of Pikmin 3 Deluxe, leading to some musings on the amount and quality of switch ports. After that in the News to Me segment, I talk about Red Steel, Link's Crossbow Training, and Rayman Raving Rabbids.

    For this show's review, I chose Warioware: Smooth Moves; it's a hard game to describe, but I did my best. I'm excited to announce that I finally got an email, which I read on the show. If you want to send me a question or comment, the address is [email protected].

    The music of this podcast was created by the artist, Frostyn. You can find the rest of their work at www.frostyn.com, Spotify or perhaps on other services.

    For those curious about the Wii rankings as they currently stand. Here they are:

    1. Mario Strikers Charged
    2. Punchout
    3. Rabbids Go Home
    4.Sin and Punishment 2
    5. No More Heroes
    6. Red Steel 2
    7. No More Heroes: Desperate Struggle
    8. Warioland: Shake it
    9. Metroid Other M
    10. GoldenEye 007
    11. Legend of Zelda: Skyward Sword
    12. ExciteTruck
    13. Battalion Wars
    14. Mario Kart Wii
    1 hr 25 min
  • Episode 14: The Legend of Zelda: Skyward Sword
    I know its been a month since the last episode, but this new episode is so long, it will make up for any episodes you were otherwise expecting. Honestly, it's probably too long. The Sole focus of this episode is Legend of Zelda: Skyward Sword and since I've always been fascinated with this title, the review got a wee bit out of hand. If you, the listener wanted to save yourself two hours of life; I'd recommend skipping the game synopsis that begins at 1:40(?) and goes to 3:45.

    As I mention in this episode, The Nintendo Archive will be going on hiatus very soon. I probably will be releasing three more episodes, but after that, the show will be put on hold indefinitely. So if anyone had a question or comment they were planning on sending in; you have a small window to do so. The email address as always is [email protected]
    4 hr 44 min
  • Episode 13: Mario Kart Wii
    I wasn't playing anything this week, so I opted out of my News to me segment, and instead just focused on some miscellaneous thoughts which included Ocarina of Time's Master Quest, Smash Directs, bad reviews, etc.

    As seen by the title, I then dived into Mario Kart Wii for this episode's review.

    If you have any comments or questions, shoot them over to [email protected]
    1 hr 4 min
  • Episode 12: Red Steel 2
    For this episode, I talk about Shantae, one of the last big exclusives for the GameBoy Color. I haven't finished it yet so my thoughts are only worth so much. I then move on to Ubisoft's Red Steel 2, the tour de force in motion control sword fighting on the Wii, as well as a champion of style.

    If you have any questions or comments, please send them to [email protected]

    Thanks
    1 hr 7 min
  • Episode 11: Rabbids Go Home
    I almost uploaded this episode on time, but alas. For the first portion of the show, I talk about two well-regarded titles; Resident Evil 4 and Paper Mario (64). I concur with the former's high regard, but the latter's praise leaves me slightly confounded. If you like me, often confuse former and latter, you'll just have to listen in to find out which is which.

    As for this episode's Wii review, I tackle Ubisoft Montpellier's Rabbids Go Home. What do I think about it?! I don't know, I forget; even so, I hope you enjoy the review.

    If you have any questions, shoot them over to the email address: [email protected]
    1 hr 20 min
  • Episode 10: No More Heroes
    This episode features only a brief section of what I've been playing, in which I talk about the unique platformer that is Gargoyle's Quest for the Gameboy. Then for this episode's review, I tackle Suda51's classic, No More Heroes, and also rope in its sequel No More Heroes 2: Desperate Struggle for a double review. I figured that if I talked about the games separately from one another, comparisons and reiterations would abound and you would hear the same point four times. So instead, I'm getting two birds stoned at once.

    If you would like to send in an email, the podcast address is [email protected]

    For those who need the reminder, my current Wii game ranking thus far:

    1. Mario Strikers Charged
    2. Punchout
    3. Sin and Punishment 2: Star Successor
    4. WarioLand: Shake it
    5. Metroid: Other M
    6. 007 GoldenEye
    7. ExciteTruck
    8. Battalion Wars 2
    1 hr 47 min
  • Episode 9: Mario Strikers Charged
    Sorry for the delay, I can't guarantee if it was worth it, even so, I hope you enjoy this episode.

    The first section of the show is dedicated to Star Fox Adventures, going in-depth on the game's origins, its reception by fans, and also my own feelings on it 18 years after the fact. As always, the second portion of the show concerns a Wii title. The game featured this go-around is Mario Strikers Charged; the sequel to Nintendo's violent rendition of the beautiful game.

    If you have any questions or comments you can send them to [email protected]
    1 hr 35 min
  • Episode 8: Battalion Wars 2
    In this episode, I start with my thoughts on two Gameboy titles: Balloon Kid, and Molemania. the former a sequel to the famous Iwata developed joust-like, and the latter an obscure Miyamoto puzzle game. After Gameboy, comes Gamecube as I then delve into the launch title Luigi's mansion, focusing particularly on the amount of creativity crammed into such a small package. I then talk about Metal Arms on the Gamecube, a childhood favorite, but it turns out I was mistaken to hold it in such high esteem.

    Following a topic about game length, I move into the review portion of the show. If you any questions or comments shoot them over to [email protected]

    Here are the Wii game rankings up to this point:

    1. Punchout
    2. Sin and Punishment 2
    3. Warioland: Shake it
    4. Metroid: Other M
    5. GoldenEye
    6. ExciteTruck
    1 hr 49 min
  • Episode 7: Metroid: Other M
    In this episode of the Nintendo Archive, I focus on a trio of 007 games: the embryonic Agent Under Fire, the celebrated Nightfire, and the somewhat forgotten From Russia with Love. Thereafter I discuss a maligned entry in the celebrated, if not lucrative Metroid Franchise for my Wii game retrospective review. If you any questions or want your voice heard, you can reach me at [email protected]. I hope you enjoy
    2 hr 18 min
  • Episode 6: Star Successor
    Boy Howdy! Its been a while since I uploaded. This episode of the Nintendo Archive is dedicated mostly to what I've been playing for the past two weeks. After that's out of the way, I briefly explore a well-renowned shooter from a well-renowned developer in this episode's Wii game retro review.

    If you have any questions, you can send them to the email address [email protected]
    1 hr 32 min

About Nintendo Deep Dive

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Nintendo Deep Dive is a one-man retrospective review show that covers in detail every Nintendo Console and handheld system and the game library allotted to each. With each episode, a new Nintendo…