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Star Wars has some pretty good villains sometimes. Your roleplaying games can have some pretty good villains in them too!
Kristoffer's failings as a parent are a jumping-off point for a discussion of themes, tone, and context in storytelling and role-playing games.
In this episode of No Plot, Only Lore, we dive deep into the rich and varied world of media homages to Dungeons & Dragons. Join us as we explore the fascinating intersections between D&D and popular culture, with a special focus on comic books, actual play media, and the unique trend of Reddit thread readings on TikTok.
Social and non-combat encounters are great, but can be super awkward and weird to run.
Bringing historical elements into your games is sometimes fraught with peril, but the past contains all the the things that have ever happened, so it's a decent resource.
Josh and Kristoffer discuss 'problem players' and how to deal with them.
We talk about what makes a cool character with basically no notes.
Wherein we discuss the role of house rules at our tables and the difference between a house rule that enhances things and a house rule that sucks.
From the publisher's feed