NO SICK DAYS | Work. Game. Podcast.

NO SICK DAYS | Work. Game. Podcast.

By No Sick DaysLeisure
Download on the App Store

NO SICK DAYS | Work. Game. Podcast. episodes

  • Cloud Gaming - Season 2, Episode 5

    Start with deep dives into the mechanics of Chris and John's most recent picks: Atelier Ayesha and Assassin's Creed Odyssey. Segue with an Anthem story about the devs ignoring the loot problem in a hilarious fashion. Top it off with the technology, merits, and future outlook of cloud gaming - playing games hosted on another computer and streaming them like Netflix. Serve with coffee and voila: today's episode.

    1 hr 19 min
  • Gaming in the 90s - Season 2, Episode 4

    John uses his powers of beer entrepreneurship for good, which angers people who hate happiness. Business trials and family life impede Chris and John's gaming so they travel back to a magical time - school in the 90s.  (Magical due to gaming, not so much the school.) Experience their first rage quit, release hype, piracy, mobile game, shareware, and more. 

    We cover most of the era's big titles, but more importantly: assess how these games shaped our gaming habits (and lives). 

    2 hr 33 min
  • Interview! Smash! Looters! - Season 2, Episode 2

    Chris and John post up at 4th Tap Brewing during the weekly Smash Bros. tournament hosted by Smash United. As usual, they proceed to shit all over many beloved games. This time the whole looter genre is targeted. Inspired by Anthem, they debate why games like it, The Division 1, Destiny 1+2, and Diablo 3 all launched in such a poor state. Topical! Wow! They also score their first interview with one of the top Smash players in the Texas scene (Armada | Drago, Twitter: @The_Dragonite).

    1 hr 30 min
  • How Much Game Is Too Much Game? - Season 2, Episode 1

    We're back! Yeah, season 2. We had some life events. But here we are, still talking about games. Chris finds the limit of game narrative and John is still talking about world-building from Rockstar. Plus Apex and getting your ass kicked by 12 year old kids. Oh, and we've got a game with prizes. Get on it.

    1 hr 24 min
  • Episode 015: Difficult Sauce
    Welcome to episode 15. Just shy of 29 years. Not 29 years of podcasting, but 29 years of yakkin' about video games. Only 15 episodes of turning those conversations into a podcast.
    John takes another shot at No Man's Sky with the NEXT release, they share gameplay trailers of Red Dead Redemption II and Doom Eternal, and then some other stuff. What stuff? John reviews a bunch of trending mobile games while Chris tears apart grinding in games in all it's forms. He's coming for you, Monster Hunter, Diablo, and even Stardew Valley fans.
    1 hr 27 min
  • Episode 014: GTA Mario Edition
    John spends a bit of time with Talos Principle and Reign, Chris talks Pillars 2 expansions, and then they dig into For Honor and fighting game training techniques. Like, REALLY dig in. Probably more than you should care about, but they care about it, so...look you've come this far right? What's a bit further? Oh, and then they hot take the top open-world/sandbox games ever made according to PC Gamer. Arguments! Controversy! Get Immersed!
    1 hr 36 min
  • Episode 013: Turn-Based vs. Real Time Pause
    Two guys talking about the pros/cons of turn-based strategy combat and real-time pause combat. You didn't know you needed that in your life, did you?! Also, John starts to dig into the Devolver lounge at the brewery, Chris shares some choice words for Gamestop.
    1 hr 12 min
  • Episode 011: Like, actually 100 games.
    We go through every game announced at E3 with all the in-depth, careful, rigorous analysis you've come to expect from the stellar journalists at No Sick Days. Every. Single. Game. Disclaimer: There are no journalists at No Sick Days. Disclaimer: We do not know what rigorous analysis means. It just sounded really intense.
    1 hr 23 min

About NO SICK DAYS | Work. Game. Podcast.

From the publisher's feed

Chris and John have been talking about video games for the last 29 years, somehow both ended up self-employed, and then started a gaming podcast. We discuss game mechanics, share experiences, and "objectively" rate games.