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The guest for this episode is Gramps! The maintainer of Godot steam who's been indirectly helping developers release on steam for a good while now, in the episode we find out how Gramps got to working on the addon but I also ask about the intricacies of his farm life.
https://twitter.com/CoaguCo
https://github.com/GodotSteam/GodotSteam
https://godotengine.org/asset-library/asset
If you've been using Godot for a bit, chances are you've heard of Bitbrain. He's also a youtuber and has made or maintained quality addons (Beehave, Pandora), is working on his own game codenamed "Cave" and last but not least, is fantastic company of great enthusiasm and high spirits.
Check out his addons:
https://github.com/bitbrain/beehave
https://github.com/bitbrain/pandora
Follow him on social media:
https://www.youtube.com/@bitbraindev
https://twitter.com/bitbrain
https://mastodon.gamedev.place/deck/@bitbraindev
https://github.com/bitbrain
Picster visits for the second time, and we spend the episode talking about what's new in the engine. This episode contains a couple a stints where we delve a bit deeper into our workflows within the engine as well.
Jitspoe, a godot streamer and gamedev who's worked in triple A, is now indie. He has incredible discipline, his streams are a source of valuable information for any gamedev out there. He's released a game called Goop Loop, and is now working on Fist of the forgotten and Kook.
socials:
https://twitter.com/jitspoe
wishlist:
https://store.steampowered.com/app/2329690/KOOK/
https://store.steampowered.com/app/1105470/Fist_of_the_Forgotten/
buy:
https://store.steampowered.com/app/1454550/Goop_Loop/
check out:
https://digitalpaint.org/
We meet the developers behind Stunt Xpress, a gorgeous and seemingly fun 3D game in development that recently went through an upgrade to Godot 4. There is a bit of talk about the publishing too, but mainly about the game!
Wishlist the game: https://store.steampowered.com/app/2645830/Stunt_Xpress/
Game's discord: https://discord.gg/VapmEkx3Hm
Gonzelvis's socials:
https://twitter.com/gonzelvis
Metriko's socials:
Tune in to hear what the demo team from w4games is up to and find out about some of the issues open source projects may be facing!
links
Lisandro's web with all social media links -
Linkedin :
https://www.linkedin.com/in/lisandrolorea/
X/Twitter :
import/export node meta :
W4 Games itch.io :
https://w4games.itch.io/
Raffa aka Picster has been in the games industry for a while, he shares his immense experience with us in this podcast, talking about how he got into the industry, his project and current endeavors.
Follow Picster and his work:
https://picster.itch.io
https://twitter.com/MV_Raffa
https://store.steampowered.com/developer/raffa
Releasing a game is hard, many of us get there after years of grueling effort, today's guest however has managed to create a system, workflow and discipline that let's him do it much faster.
Follow his work, journey and passion at:
https://discord.com/invite/wcbmH4VVEp
https://store.steampowered.com/curator/42286184
https://www.patreon.com/DaisyGames
https://twitter.com/DaisyGames3
The first episode of the podcast details what the podcast focuses on while inviting the very first guest, Geppy.
From the publisher's feed