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I recently added a feature allowing to start playback synchronously via UDS network connection but then I noticed that once the phase is set, the 3DS systems stay locked in for seemingly ever.
So I'm not using that feature in this case to save energy.
Instead, I added controls to the tempo-dialog for manually shifting the phase to beat-match them.
In my head I was going to tell you how life is hard atm, I caught a cold and am disappointed in my self for not participating in beatober, yadda yadda.
I managed to record this video today, hope you like it 😃
I used a random-on-the-spot method to generate the rhythms, using euclidean mode and odd pattern lengths as well as randomizing the slice-orders of the drum-loops.
P.S. I trimmed my finger-nails later that day
By I recently added a feature allowing to start playback synchronously via UDS network connection but then I noticed that once the phase is set, the 3DS systems stay locked in for seemingly ever.
So I'm not using that feature in this case to save energy.
Instead, I added controls to the tempo-dialog for manually shifting the phase to beat-match them.
In my head I was going to tell you how life is hard atm, I caught a cold and am disappointed in my self for not participating in beatober, yadda yadda.
I managed to record this video today, hope you like it 😃
I used a random-on-the-spot method to generate the rhythms, using euclidean mode and odd pattern lengths as well as randomizing the slice-orders of the drum-loops.
P.S. I trimmed my finger-nails later that day