Visions: Veiled and Violent | D&D5e Actual Play

Nosebleeds and the “Chamber of Happiness”?


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Dealing with the threat of the purple mist room, the stranded hanataz have no choice but to push deeper into the dark tunnels in search of another means of egress.   Amid their findings are more dark and long-forgotten ruins, disquieting and undiscernible voices, and an unexpected potential ally.


Meanwhile, the zatis’ initial efforts to discover who might be responsible for trapping them in the well revealed only that it is someone or something that doesn’t hunt with steel blades alone.


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This episode of our actual play Tabletop Roleplaying game uses the Dungeon and Dragons 5th Edition rule set and follows chapter one, “The Darkest Dream” from the “Red Star Rising” campaign published by Gooey Cube.


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Music used with permission from Tabletop Audio - Ambiences and Music for Tabletop Role Playing Games

 

Adventure path by Home Page - GooeyCube

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Visions: Veiled and Violent | D&D5e Actual PlayBy Copper Dragon Productions