Not Enough Resources

Not Enough Resources

By Ryan M. Holt & Dylan M.R.Video Games
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Not Enough Resources episodes

  • Episode 24 – Golf with Friends, Sea of Thieves, Fortnite and Paragon, NALCS and Overwatch League
    Hold on to your hype, it is time for the latest episode of Not Enough Resources! Right now, we are in improvement mode, so we are asking you what you want to hear more of from us? Follow us on Twitter @NERPodcast, and send us your comments and suggestions! You can subscribe to Not Enough Resources … Continue reading Episode 24 – Golf with Friends, Sea of Thieves, Fortnite and Paragon, NALCS and Overwatch League
    50 min
  • Episode 23 - Horizon Zero Dawn, PAX South, They Are Billions, Nintendo Labo, Overwatch League

    Hold on to your hype, it is time for the first episode of Not Enough Resources for 2018! Speaking of 2018, what do you want to hear more of from us? Follow us on Twitter @NERPodcast, and send us your comments and suggestions! You can subscribe to Not Enough Resources on iTunes or Google Play.

    Now Playing -

    Dylan falls in love with Horizon Zero Dawn, praising it as the best open world game ever. He also brings tales from the San Antonio hosted PAX South, including falling in love with objective based shooter Due Process. Meanwhile, Ryan dives into Early Access title They Are Billions, a healthy mixture of tower defense and RTS that is about steampunk and zombies.

    News -

    Instead of talking about loot boxes (again!), we talk about cardboard boxes. What is the Nintendo Labo? Is it a tool for teaching programing to kids? A DIY dreamscape? There is a lot of potential in Labo, but we try to wrap our head around what that potential is, and who this product is for.

    Competitive Corner -

    Dylan breaks down the upcoming ticket system coming to League of Legends, and how we both hope it will foster a healthy amateur scene for the game. In addition to League of Legends, another League we have been anticipating for over a year now finally started up: The Overwatch League. We break down the first week and a half of matches, and our hopes for improvement over the inaugural season.

    1 hr 1 min
  • Episode 23 – Horizon Zero Dawn, PAX South, They Are Billions, Nintendo Labo, Overwatch League
    Hold on to your hype, it is time for the first episode of Not Enough Resources for 2018! Speaking of 2018, what do you want to hear more of from us? Follow us on Twitter @NERPodcast, and send us your comments and suggestions! You can subscribe to Not Enough Resources on iTunes or Google Play. Now Playing – Dylan … Continue reading Episode 23 – Horizon Zero Dawn, PAX South, They Are Billions, Nintendo Labo, Overwatch League
    1 hr 1 min
  • Episode 22 - Destiny 2, Apple and loot boxes, Game of the Year 2017

    Hold on to your hype, it is time for Not Enough Resources!

    Now Playing:

    Dylan was gifted a copy of Destiny 2, and he explores the odd pairing of first-person shooter and MMO. Ryan is riding the high from Star Wars The Last Jedi by diving head first into 2010's Star Wars: The Old Republic and its two most recent expansions, Knights of the Fallen Empire and Knights of the Eternal Throne.

    News:

    The loot box conversation continues! Apple has updated their developers terms of service to require games that have a randomization purchasing element to disclose drop rates. We speculate on how this might effect the industry going forward, and what it means to have a storefront regulate these practices rather than legislation.

    Game of the Year 2017:

    We discuss some of the ups and downs of the year, from big budget games like The Legend of Zelda: Breath of the Wild to amazing indies like A Mortician's Tale and Cuphead. The biggest take away? Gaming has reached the point where we can have experimental games that don't focus on realism, but instead aim to stir emotions in their players. The Game of the Year for 2017 for Not Enough Resources is Cuphead. Read our review.

    1 hr 3 min
  • Episode 22 – Destiny 2, Apple and loot boxes, Game of the Year 2017
    Hold on to your hype, it is time for Not Enough Resources! Now Playing: Dylan was gifted a copy of Destiny 2, and he explores the odd pairing of first-person shooter and MMO. Ryan is riding the high from Star Wars The Last Jedi by diving head first into 2010’s Star Wars: The Old Republic … Continue reading Episode 22 – Destiny 2, Apple and loot boxes, Game of the Year 2017
    1 hr 3 min
  • Episode 21 - Factorio, Marvel VS Capcom Infinite, Loot Boxes and Games as a Service, Overwatch League Pre-Season

    Hold on to your hype, it is time for the latest episode of Not Enough Resources!

    Now Playing:

    Dylan goes on a journey through Factorio, which sounds absolutely insane. Ryan muses about the new additions of Black Widow, Winter Solider and Venom in Marvel VS Capcom Infinite, which is finally starting to feel like a complete game.

    News:

    With the big shakedown at EA over loot boxes in Star Wars Battlefront II, what is the solution to this problem? Is it legislation, like Hawaii and Belgium are looking at? Or is it turning games into services, instead of just using that as a PR line.

    Competitive Corner:

    Overwatch League pre-season has started, so we discuss the teams we are rooting for, and what can be done to improve the game going forward.

    46 min
  • Episode 20 - Assassin's Creed Origins, BlizzCon 2017, Stealth in Multiplayer games, Overwatch League

    Hold on to your hype, it is time for the latest episode of Not Enough Resources!

    Now Playing:

    Dylan finished out this season of League of Legends just below platinum, despite a last minute push. Thankfully, the meta for the next season looks to show lots of promise thanks to some reworked systems. Ryan has finally finished Assassin's Creed Origins, and it is his favorite Assassin's Creed yet.

    News:

    BlizzCon 2017 was this past weekend, and there was a lot announced. World of Warcraft: Battle for Azeroth looks to be the closest to Warcraft 4 we will ever get. Meanwhile, Overwatch is getting a brand new map and a new support hero in early 2018. Starcraft 2 is going completely free to play, and is bucking the trend of secondary currencies. Hearthstones next expansion, Kolbolds and Catacombs, looks to be a doozy as far as balance is concerned, but hopefully the Dungeon Run single player mode can bring players back in. Finally, Heroes of the Storm is getting a lot of back end upgrades, including changes to stealth that begs the question: How do you handle stealth versus balance when it comes to multiplayer?

    Competitive Corner:

    We finally get our first details on the Overwatch League's inaugural season, and we could not have been more wrong on how the entire thing was going to be handled. Cool new additions to the game include team uniforms and matching colors for abilities, but how will that effect readability for viewers? Meanwhile, Compete had a great look at how Super Smash Brothers Melee is hampered in Japan.

    We would like to extend our deepest sympathies to Team Liquid, as one of their Overwatch coaches, INTERNETHULK, has unexpectedly passed away. Thank you for everything you have done for esports, and for channeling your passion into something that others can enjoy.

    1 hr 15 min
  • Episode 19 - Assassin's Creed Origins, Animal Crossing Pocket Camp, split patches in League of Legends, and the Overwatch World Cup

    Hold on to your hype and get ready to game, fall gaming is in full swing and we are here to bring you the latest episode of Not Enough Resources!

    Now Playing:

    Dylan is knuckling down on League of Legends to end the season strong, while Ryan is exploring ancient Egypt in Assassin's Creed Origins.

    News:

    Nintendo revealed Animal Crossing Pocket Camp and Ryan went to insane lengths to get it on his phone, but it has some curious design choices compared to Fire Emblem Heroes and Super Mario Run. Will Nintendo's mobile dominance continue? Also, Gamecube controllers now work with the Switch, so is a new Smash Brothers around the corner?

    Competitive Corner:

    Is it wise for professional esports to be playing on a different patch than what is on live servers? Dylan breaks down Riot's complicated meta, and how it effects how the game is played. Meanwhile, Ryan is disappointed that 4 out of 6 players from China's Overwatch World Cup team don't have their visa's in order to come to Anaheim for BlizzCon.

    49 min
  • Episode 18 - Dark Souls and Cuphead, too many Loot Boxes, League of Legends Worlds

    Hold on to your hype, it is time for the latest episode of Not Enough Resources!

    Now Playing:

    Dylan dives into some Playstation 4 games for the first time, and is immediately captivated by Dark Souls. On the opposite side of the brutal spectrum, Ryan explores the side scrolling goodness of Cuphead. Should games be this difficult?

    News:

    Loot boxes have dominated the past few weeks of gaming news, thanks to big changes to Forza Motorsport 7 VIP pass, the ending being locked behind randomly generated Orc's in Shadow of War, and abilities being tied to loot crates in Star Wars Battlefront II. What separates these games from purely cosmetic loot boxes like Overwatch? Does their inclusion in multiplayer heavy games like Battlefront II create an imbalanced multiplayer ecosystem like Ryan feared after playing the Battlefront II Beta?

    Competitive Corner:

    Dylan examines the history of the NA Curse following the lackluster debut of North American teams in the League of Legends Worlds Circuit. So far, the curse seems to be real. Ryan takes a look at some quantitative data from OmnicMeta and compares it to his own experiences in Competitive Overwatch to determine if Mercy is here to stay as a must pick for teams of all levels.

    47 min
  • Episode 17 - Dungeon Fighter Online, Fortnite - Battle Royal, Assassin's Creed Origins, Toxicity in Overwatch

    Hold on to your hype! It is time for the latest episode of Not Enough Resources!

    Now Playing:

    Dylan is loving the South Korean MMO Dungeon Fighter Online, a side scrolling beat-em-up in the vein of Battletoads and Final Fight but with way more classes. Ryan dives deep into Rise of the Tomb Raider. The puzzles are great, the combat is fun, but there is no way Lara isn't dying of hypothermia.

    News:

    Is Fortnite - Battle Royal too much of a knock off of Playerunknown's Battleground? Or is this just a new subgenre being formed? Assassin's Creed Origin's DLC will include what is being called Discovery Tour, which both Dylan and Ryan love the idea of. More time for slower game experiences just gives you more time to appreciate the art of the game.

    Competitive Corner:

    Dylan is losing lots of sleep watching the League of Legends Worlds in China, but there are a lot of teams competing that normally don't get featured. Meanwhile, toxicity is holding back features from being developed by Blizzard, so much so that Jeff Kaplan had to issue a statement to the greater Overwatch community.

    As always, be kind to your fellow gamers.

    1 hr 2 min

About Not Enough Resources

From the publisher's feed

Join hosts Dylan and Ryan for a look into gaming culture and concerns. From industry trends like loot boxes to the growing boom of esports, we look at the bigger issues and how they will steer the industry.