NTBoardGames presents...

NTBoardGames presents...

By Adam DorkLeisure
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NTBoardGames presents... episodes

  • Coriolis: The Job Part 2
    The crew of the Ransom have run into a problem. Qamar got mixed up with a stranger named Sakura and now they have to do a job for the deadly, crime lord Godtear. He gave them some muscle in form of Jabir for if things go sideways. They must now secretly record a conversation between two people in the courthouse. First they decide to scope out the place What could go wrong?
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    50 min
  • Coriolis: The Job Part 1
    Younes Niazi is dead. The crew of The Ransom have lost their lead to solving their investigation. Qamar is off to retrieve her accelerator pistol from Leg End and Jaul has taken the body of the recently deceased to their ship. Just when they might need a break the most, the Icons decide they are not ready to let up on the group just yet.
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    56 min
  • Coriolis: Pariah Outskirts Part 5
    A large pop rings out just after the crew of The Ransom makes contact with Younes. The first interaction with someone possessing a Mystic Power, the first demonstration of what one could do with a Mystic Power, the first death for someone with a Mystic Power. She mutters something with her dying breath. But what does it all mean? Who pulled the trigger?
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    48 min
  • Coriolis: Pariah Outskirts Part 4
    Finding the bar Leg End, our crew split up to find out more intel on Younes. Not too shortly after does their target, comes on stage for a performance. What will they say when get to finally talk to one with Mystic Powers? How will everyone react to these abilities?
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    53 min
  • Coriolis: Pariah Outskirts Part 3
    Zahrah has found some things in Jihane's room that has left her uneasy. She brings it to the attention of Jaul. Perhaps they will have a talk with their new passenger, perhaps they will not a big deal of it. One things for certain, the trip can't end soon enough for some of them onboard.
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    1 hr 2 min
  • Coriolis: Pariah Outskirts Part 2
    The Ransom has come across a floating ship broadcasting an SOS signal. Someone is at the radio but can the crew trust them? They are docked and it is time they meet this distressed passenger. Is this a good idea?
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    1 hr 3 min
  • Coriolis: Pariah Outskirts Part 1
    The crew of the Ransom have had a long day exploring the derelict ship/station they found. Time to rest up to explore more within tomorrow, what will they find? What is this Symmetry Stone they found and what does it do?
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    1 hr 1 min
  • Coriolis: Trust the Wunjra Part 4
    The team scurries away from the jayrats on the mountain cliff and find themselves inside a cave. What could be inside this cave? And where exactly are they? Stick around after the close to hear our Afterword where we discuss the character actions and how much XP they each received.
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    50 min
  • Coriolis: Trust the Wunjra Part 3
    Thinking they are boarding a derelict spaceship the size of a space station, Qamar, Jaul, and Zahrah soon realize that this ship is near fully functional. They press on, deeper inside, to see what other secrets are inside the large vessel. Is it safe for them to be there?
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    1 hr 5 min
  • Coriolis: Trust the Wunjra Part 2
    After Qamar experienced her frightful vision, they were told of someone to seek out. One who displayed signs of Mystic Illness, being able hold fire in their hands. It is clear where they must go, to Djachroum in Rimward Reach. Time to get on The Ransom and fly away on a new adventure with two new passengers.
    Music and Sound by Syrinscape.
    store.syrinscape.com/what-is-syrinscape/?att
    The app that putting sound into the hands of the gamers.
    59 min

About NTBoardGames presents...

From the publisher's feed

Welcome to the NTBoardGames podcast area! Home of "I Can Deal," weekly RPG drama, and hopefully a few other fun audio adventures.